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How do I make my level end?
Angerpull Offline
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Joined: Jun 2011
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#1
How do I make my level end?

Hello I am new to this Editor stuff but I can do the map things. I can spawn monsters and have them interact and bleh bleh. But I have no idea how to make my level end. The ending of my level is running away from three water lurkers and climb a wooden platform at the end to safety which leads to a door and when I walk in to that door I want the level to end and hopefully I can make it go to a second map like a continuation. Any help here?Heart
06-25-2011, 02:07 AM
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Tanshaydar Offline
From Beyond

Posts: 3,085
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Joined: Mar 2009
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#2
RE: How do I make my level end?

Entities->Doors->Level_somethingdoor
These doors, with prefix of Level, will let you to choose your next map and player start position.

06-25-2011, 02:17 AM
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Paulpolska Offline
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Posts: 144
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#3
RE: How do I make my level end?

Heh I have ending for my story. Invented full story before I start create my maps ;p Good luck

MY CUSTOM STORY - - STILL ALIVE - -
http://www.moddb.com/mods/still-alive
06-25-2011, 08:31 AM
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convolution223 Offline
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#4
RE: How do I make my level end?

But what if you just want to end the Custom Story and not go to a new level? And maybe run custom credits?
07-10-2011, 07:27 AM
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Khyrpa Offline
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#5
RE: How do I make my level end?

StartCredits(string& asMusic, bool abLoopMusic, string& asTextCat, string& asTextEntry, int alEndNum);

Credits throw you back into main menu when finished
07-10-2011, 08:47 AM
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convolution223 Offline
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#6
RE: How do I make my level end?

(07-10-2011, 08:47 AM)Khyrpa Wrote: StartCredits(string& asMusic, bool abLoopMusic, string& asTextCat, string& asTextEntry, int alEndNum);

Credits throw you back into main menu when finished

Thanks Smile
07-11-2011, 06:58 AM
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