| SLAMnesia   Member
 
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			| Particle Systems 
 
				How do you make a particle System trigger in a function? I have no ideathanks
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	| 07-04-2011, 09:15 PM |  | 
	
		| rojkish   Junior Member
 
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			| RE: Particle Systems 
 
				CreateParticleSystemAtEntity(string& asPSName, string& asPSFile, string& asEntity, bool abSavePS);
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	| 07-05-2011, 12:22 AM |  | 
	
		| SLAMnesia   Member
 
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			| RE: Particle Systems 
 
				can i get more than that? I've filled that out and this is what I have:
 CreateParticleSystemAtEntity("", "ps_dust_elevator_crash", "garbageps2", false);
 
 but it still doesnt work on que, it just triggers the second the map loads and not when the function is called
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	| 07-05-2011, 08:13 AM |  | 
	
		| Paulpolska   Member
 
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			| RE: Particle Systems 
 
				Show full script
			 
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	| 07-05-2011, 09:34 AM |  |