Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Making Objects Appear
Angerpull Offline
Member

Posts: 88
Threads: 24
Joined: Jun 2011
Reputation: 0
#1
Making Objects Appear

Hello I was wondering how to make an object appear. You know how monsters disappear, into smoke. I want an object to appear with that smoke effect IF that's possible.

Any way to do this? At all?

And if you can, could anyone of you give a script for it.

The name of the object is Smoke_Knight
The Script area is called SmokeKnight

Thanks in advance!

Angerpull Angel
07-23-2011, 08:11 PM
Find
MrCookieh Offline
Member

Posts: 157
Threads: 8
Joined: Jul 2011
Reputation: 0
#2
RE: Making Objects Appear

well for appearing, you can use this
SetEntityActive("Smoke_Knight", true);

and for the smoke effect, this one should look like some sort of smoke:
CreateParticleSystemAtEntity("", "ps_break_wood", "Smoke_Knight", false);

The Well: Descent - Take a look at it!
07-23-2011, 08:16 PM
Find




Users browsing this thread: 3 Guest(s)