clock123
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Window breaking effect[solved]
I put a breakable window and when I throw something at it the glass window dissapears without shattering effect, how do I make the shattering effect happen?
(This post was last modified: 07-29-2011, 07:46 PM by clock123.)
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07-29-2011, 09:28 AM |
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WatzUpzPeepz
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RE: Window breaking effect
Look at the files of the Study.
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07-29-2011, 10:04 AM |
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Ongka
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RE: Window breaking effect
If you place an empty windowframe and then put "mansionbase_large_window_breakable.ent" in, it should work.
In my map it does create a shattering effect, without a script.
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07-29-2011, 10:10 AM |
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clock123
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RE: Window breaking effect
Where can I find the empty window frame?, What's the name of it in the HPL engine?
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07-29-2011, 02:35 PM |
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Kyle
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RE: Window breaking effect
Entites --> Special --> "mansionbase_large_window_breakable" and "mansionbase_large_window_broken"
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07-29-2011, 02:39 PM |
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clock123
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RE: Window breaking effect
Wow thanks, works great
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07-29-2011, 04:31 PM |
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