Statyk
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RE: Amnesia: Dark Room 2 almost there guys!
Just a little spoiler alert to keep you all interested. =P
See you in the new update! Stay tuned! =]
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01-13-2012, 03:59 AM |
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Kman
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RE: Amnesia: Dark Room 2 almost there guys!
(01-13-2012, 03:59 AM)Statyk Wrote: Just a little spoiler alert to keep you all interested. =P
See you in the new update! Stay tuned! =] See now if you had said THIS before then I wouldn't have complained about it being a full conversion
Posting Freak
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01-13-2012, 04:08 AM |
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Statyk
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RE: Amnesia: Dark Room 2 almost there guys!
(01-13-2012, 04:08 AM)kman Wrote: See now if you had said THIS before then I wouldn't have complained about it being a full conversion Statyk doesn't play around, my friend. When I do something, I make sure it looks its best.
I guarantee it
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01-13-2012, 04:10 AM |
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flamez3
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RE: Amnesia: Dark Room 2 almost there guys!
(01-13-2012, 04:10 AM)Statyk Wrote: I guarantee it It just got real.
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01-13-2012, 05:15 AM |
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Zumper
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RE: Amnesia: Dark Room 2 almost there guys!
I don't really understand why people try making "apple script" that have never worked, and all FC work without insomnia.
I just don't get why people have problems, shh.
Life would be so much easier,
if we just had the source code.
(This post was last modified: 01-13-2012, 07:58 AM by Zumper.)
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01-13-2012, 07:22 AM |
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HoLLiGuN
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RE: Amnesia: Dark Room 2 almost there guys!
When do you expect the full version to come out?
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01-13-2012, 07:55 AM |
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Kman
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RE: Amnesia: Dark Room 2 almost there guys!
(01-13-2012, 07:22 AM)Zumper Wrote: I don't really understand why people try making "apple script" that have never worked, and all FC work without insomnia.
I just don't get why people have problems, shh.
As far as I know makig an AppleScript is the way to get a full conversion working on a retail copy for Mac.
On a side note, you have one of the most loltastic signatures I've ever seen XD
Posting Freak
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01-13-2012, 09:07 AM |
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Statyk
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RE: Amnesia: Dark Room 2 almost there guys!
(01-13-2012, 09:07 AM)kman Wrote: As far as I know makig an AppleScript is the way to get a full conversion working on a retail copy for Mac. Or you could follow Tan's post on a thread explaining how to manually program it to run through the Terminal.
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01-13-2012, 10:00 PM |
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zico
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RE: Amnesia: Dark Room 2 almost there guys!
I hav enot yet used a Total Conversion so I am not sure what it needs to. So I am asking into the dark (pun intended): Is there a chance wether it will work for the Linux version of the game? I know there aren'T a lot of Linux players of the game (considering the numbers FG posted) but if you guys would like to try it (and IF it's possible) I would gladly help testing/debugging.
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01-14-2012, 12:00 AM |
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Statyk
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RE: Amnesia: Dark Room 2 almost there guys!
(01-14-2012, 12:00 AM)zico Wrote: I hav enot yet used a Total Conversion so I am not sure what it needs to. So I am asking into the dark (pun intended): Is there a chance wether it will work for the Linux version of the game? I know there aren'T a lot of Linux players of the game (considering the numbers FG posted) but if you guys would like to try it (and IF it's possible) I would gladly help testing/debugging. Haven't dealt with a Linux yet. I'll give it a shot, I'd love to have some feedback when it is finished whether it works or not =] Thanks!
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01-14-2012, 12:11 AM |
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