Dark Knight
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RE: Alone in Hell
(08-12-2011, 05:57 PM)NadTheBat Wrote: Just so everyone knows: The door that the key unlocks can be found if you go straight when you enter the maze.
ok, that faults!
main floor key.
and that door in maze (i go straight)
not works!
hope you fix that soon!
but maze grunt was amazing.
heh, and that monster in wine cellar appears TOO close to me when i grab lantern
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08-12-2011, 09:37 PM |
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NadTheBat
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08-12-2011, 10:15 PM |
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Dark Knight
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RE: Alone in Hell
btw, for you it worked ok or not?
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08-12-2011, 10:17 PM |
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NadTheBat
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RE: Alone in Hell
(08-12-2011, 10:17 PM)Dark Knight Wrote: btw, for you it worked ok or not?
Well believe it or not, when it comes to actually playing the map (or any custom story for that matter), I'm a little girl . I'm working on the update right now though, and HOPEFULLY I'll have it out within the next few hours.
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08-12-2011, 10:27 PM |
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zeravia
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RE: Alone in Hell
Loved this one~ and I even made a vid for it~ XDD
if you'd like a link i can provide one. ^_^
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08-13-2011, 05:16 AM |
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NadTheBat
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RE: Alone in Hell
(08-13-2011, 05:16 AM)zeravia Wrote: Loved this one~ and I even made a vid for it~ XDD
if you'd like a link i can provide one. ^_^
Yeah, post the link! I'll make a section in the first post for videos and I'll list yours first
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08-13-2011, 06:21 AM |
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zeravia
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08-13-2011, 08:08 AM |
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Dark Knight
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RE: Alone in Hell
(08-12-2011, 01:41 PM)NadTheBat Wrote: UPDATE 2: A lot of people (and by a lot I mean every single person) hated the setup of the maze, so I deleted the maze area and replaced it with 8 small rooms, and I also fixed the bug where the key would not open the door at the end of the maze. I think I'm pretty much done with this level, and I am now going to be moving on to the next one. If anyone wants to see something changed in the first map, let me know and I'll see what I can do about it.
well.
thanks for replacing the maze, but i can say, now scary element - is Gone!!
where grunt from maze?
btw, now i use the key on last straight door, sounds like it unlocks, but really door is locked tight end?
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08-14-2011, 06:06 AM |
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NadTheBat
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RE: Alone in Hell
(08-14-2011, 06:06 AM)Dark Knight Wrote: (08-12-2011, 01:41 PM)NadTheBat Wrote: UPDATE 2: A lot of people (and by a lot I mean every single person) hated the setup of the maze, so I deleted the maze area and replaced it with 8 small rooms, and I also fixed the bug where the key would not open the door at the end of the maze. I think I'm pretty much done with this level, and I am now going to be moving on to the next one. If anyone wants to see something changed in the first map, let me know and I'll see what I can do about it.
well.
thanks for replacing the maze, but i can say, now scary element - is Gone!!
where grunt from maze?
btw, now i use the key on last straight door, sounds like it unlocks, but really door is locked tight end?
With the brute in what used to be the maze, there's a bug that causes him to de-spawn. I'll have that fixed in the next version though, and I'll release the next version as soon as I can figure out how to make doors take you to another level
And that door will lead somewhere in the next update, but for now I can't get it to work right, because I have no idea how to script the doors :/
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08-14-2011, 06:25 AM |
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NadTheBat
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RE: Alone in Hell
UPDATE 3: Download size has been reduced by half.
Updates section has been changed; the latest update
will be on AiH's forum page, and older updates will be put
into a .txt file inside of the custom story.
Fixed the brute's de-spawning glitch in what used
to be the maze. Added in a second level, it is very small
right now, but it will be made bigger in the next update.
The door that leads to the second level is not locked because
when they key is used on it and you try to use it, the door
still says it is locked, and hopefully this will be fixed in
the next update.
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08-14-2011, 10:00 PM |
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