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Static Objects Help
DRedshot Offline
Senior Member

Posts: 374
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Joined: Jun 2011
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#1
Static Objects Help

I'm planning on making a few Static Objects for my upcoming Amnesia Story, Hopefully there will be about 12 - 15 of them. The only problem is that Static Objects are made in a different way to Entities, The BlockBox is Applied in the Mesh Creation process, rather than in the Model Editor...

Obviously I could just make them all Entities, but i'd still like to know how I can make them into Static Objects for future reference. I looked at the CastleBase Default wall as an example, but I still don't understand what they have done to it.

Thanks in advance!

08-25-2011, 11:50 PM
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Acies Offline
Posting Freak

Posts: 1,643
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#2
RE: Static Objects Help

They are made in exactly the same way Smile The only difference is that an entity is opened in ModelEditor later and given a body using different shapes. All you have to do to make a static object is to model it and then export it.

[Image: mZiYnxe.png]


08-26-2011, 12:45 AM
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DRedshot Offline
Senior Member

Posts: 374
Threads: 23
Joined: Jun 2011
Reputation: 11
#3
RE: Static Objects Help

thank you for clearing that up Smile

So i don't have to do anything special to the mesh? it does it automatically. Thanks!

08-26-2011, 02:30 AM
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