Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Help please >.<
Solarflaire Offline
Junior Member

Posts: 24
Threads: 3
Joined: May 2013
Reputation: 1
#1
Help please >.<

Hello guys! Anyone here who could explain screeneffects?

Like how to make one etc.
I wanna see how far you can push HPL and I would really like to know if this was possible.
03-31-2014, 02:20 PM
Find
i3670 Offline
Posting Freak

Posts: 1,308
Threads: 74
Joined: Oct 2011
Reputation: 36
#2
RE: Help please >.<

http://wiki.frictionalgames.com/hpl2/amn...en_effects

There you go. There are descriptions on how to use them underneath.

"What you think is irrelevant" - A character of our time

A Christmas Hunt
(This post was last modified: 03-31-2014, 02:36 PM by i3670.)
03-31-2014, 02:36 PM
Find
Artyom Offline
Senior Member

Posts: 370
Threads: 27
Joined: Jul 2012
Reputation: 11
#3
RE: Help please >.<

(03-31-2014, 02:20 PM)Solarflaire Wrote: Hello guys! Anyone here who could explain screeneffects?

Like how to make one etc.
I wanna see how far you can push HPL and I would really like to know if this was possible.

I've thought about this as well. How do you create a custom screen effect?
Like for example this frost/ice around the screen:
[Image: q0exDwO.jpg]

- Inactive account -
03-31-2014, 04:54 PM
Find
daortir Offline
Senior Member

Posts: 422
Threads: 9
Joined: Sep 2013
Reputation: 18
#4
RE: Help please >.<

@Zandra : I believe it works with a full conversion and a custom sanity event. Think DnAlange did something like that, but to be honest I'm really not sure about it u_u...

03-31-2014, 05:12 PM
Find
Artyom Offline
Senior Member

Posts: 370
Threads: 27
Joined: Jul 2012
Reputation: 11
#5
RE: Help please >.<

(03-31-2014, 05:12 PM)daortir Wrote: @Zandra : I believe it works with a full conversion and a custom sanity event. Think DnAlange did something like that, but to be honest I'm really not sure about it u_u...

Hmm yeah I suspected it required full conversion, but I want to know how to create one.

- Inactive account -
03-31-2014, 05:28 PM
Find
Slanderous Offline
Posting Freak

Posts: 1,606
Threads: 78
Joined: Dec 2012
Reputation: 63
#6
RE: Help please >.<

(03-31-2014, 05:28 PM)Zandrojakov Wrote:
(03-31-2014, 05:12 PM)daortir Wrote: @Zandra : I believe it works with a full conversion and a custom sanity event. Think DnAlange did something like that, but to be honest I'm really not sure about it u_u...

Hmm yeah I suspected it required full conversion, but I want to know how to create one.

I think that you have to create your own insanity event (like the worms on the screen) and then start it by using script (i believe if there is a one for this)

Though it has to be added in "main_sanity_events" I think :/
03-31-2014, 06:14 PM
Find
Daemian Offline
Posting Freak

Posts: 1,129
Threads: 42
Joined: Dec 2012
Reputation: 49
#7
RE: Help please >.<

You edit misc/main_sanity_events.cfg
Then you call your custom insanity event with StartRandomInsanityEvent();

Being that it's at random which Insanity Event is called, you wanna disable all the others first.
SetInsanitySetEnabled( asInsanitySet, true/false );

So, basically if you have your custom insanity event and it's set name is "Frost" (it uses sets, not specific names)
You gotta use SetInsanitySetEnabled(set, false) on every other set in the file before you call StartRandomInsanityEvent();

It's supposed to work %100 but still there's a weird chance, like %15 of the time, your StartRandomInsanityEvent call gets ignored. As if the game decided that none of the insanity events are gonna play.

More info

Here's the guide dnAlange did once.
I didn't read it, but we talked many times and tried many methods and still the function fails time to time.

(This post was last modified: 04-01-2014, 03:58 AM by Daemian.)
04-01-2014, 03:41 AM
Find
Solarflaire Offline
Junior Member

Posts: 24
Threads: 3
Joined: May 2013
Reputation: 1
#8
RE: Help please >.<

I still don't understand how to create one? Do i create it like a gif? I dunno >.<
04-01-2014, 08:51 AM
Find
Mudbill Offline
Muderator

Posts: 3,881
Threads: 59
Joined: Apr 2013
Reputation: 179
#9
RE: Help please >.<

If you're thinking about texture format, it's definitely either .tga or .dds. HPL does not like gifs Tongue

04-01-2014, 09:25 AM
Find
Solarflaire Offline
Junior Member

Posts: 24
Threads: 3
Joined: May 2013
Reputation: 1
#10
RE: Help please >.<

So I edit it in gimp or ps? Someone need to make a tutorial for this >.<
04-01-2014, 09:28 AM
Find




Users browsing this thread: 1 Guest(s)