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    Thread: Fear Night!
Post: RE: Fear Night!

(08-09-2012, 09:40 PM)Robosprog Wrote: (08-09-2012, 08:32 PM)andyrockin123 Wrote: *Sigh* I honestly have no idea why mods like these are so well received. There is literally no story, no atmospher...
MaGicBush Showcase 33 45,095 08-10-2012, 02:04 AM
    Thread: Best modelling program for Amnesia?
Post: RE: Best modelling program for Amnesia?

Thanks again!
MaGicBush Development Support 12 9,642 08-09-2012, 10:50 PM
    Thread: Best modelling program for Amnesia?
Post: RE: Best modelling program for Amnesia?

Thanks for all the great information! I will go with Maya for now at least, maybe after learning that I can do what was suggested and use Max to make models then import into Maya for animating. Now to...
MaGicBush Development Support 12 9,642 08-09-2012, 03:48 AM
    Thread: Amnesia Ventrilo & Clan situations
Post: RE: Amnesia Ventrilo & Clan situations

Agreed, play after dark with all the lights out in your house till you beat it. Best way to be played(drinking helps slightly which is what I do, I still jump in some parts and get creeped out lol. It...
MaGicBush General Discussion 10 10,287 08-08-2012, 04:47 AM
    Thread: Best modelling program for Amnesia?
Post: RE: Best modelling program for Amnesia?

(08-07-2012, 08:51 AM)Traggey Wrote: I also use 3Ds Max, however for amnesia specific modeling you should go with Maya. Max has exporting issues when it comes to models and animations into the Open...
MaGicBush Development Support 12 9,642 08-08-2012, 03:42 AM
    Thread: Best modelling program for Amnesia?
Post: RE: Best modelling program for Amnesia?

(08-07-2012, 04:22 AM)lolmaster Wrote: I use 3DS Max, and I have used Maya before. Maya and 3DS Max have errors if you import Amnesia models. Nothing major, though. They still open properly. I don't...
MaGicBush Development Support 12 9,642 08-07-2012, 04:36 AM
    Thread: Best modelling program for Amnesia?
Post: Best modelling program for Amnesia?

I have seen people using 3DS Max(heard of problems importing), Maya, and Blender. Which is the best and easiest to learn for models in Amnesia when I decide to do so since right now I will specificall...
MaGicBush Development Support 12 9,642 08-07-2012, 04:16 AM
    Thread: Standards of Hell (Diablo Tribute)
Post: RE: Standards of Hell (Diablo Tribute)

Sounds like he's doing a D1 remake Vyzor, and that's awesome :D. Can't wait! I use to play D1 in middle school over dial-up with a friend, really hope you finish this.
MaGicBush Custom Stories, TCs & Mods - Development 79 82,354 08-07-2012, 03:48 AM
    Thread: First "Real" Custom Story, Need some testers! [Update 0.3]
Post: RE: First "Real" Custom Story, Need some testers! ...

I played through it, and other than Tratoloks suggestions I only have one. In the first room on my first play through I went in the cabinet that you unlock when the monster slammed through the door. T...
MaGicBush Custom Stories, TCs & Mods - Development 18 18,201 08-07-2012, 03:30 AM
    Thread: Amnesia: The Dark Descent - Custom Story Installation Creator
Post: RE: Amnesia: The Dark Descent - Custom Story Insta...

(08-03-2012, 07:04 AM)darkely Wrote: My poll choice Wrote:I am a player, and I would not like developers to use this tool (Please specify why) It is already to easy to do so it is kind of pointless....
MaGicBush Custom Stories, TCs & Mods - Development 16 31,894 08-04-2012, 02:26 AM
    Thread: Learning the scripting
Post: RE: Learning the scripting

Thanks, wasn't sure how advanced in C++ the tutorials were and have not had a chance to look at those yet. I will check them out, honestly I have never had to use the "void" in front of a line of code...
MaGicBush Development Support 2 2,086 08-03-2012, 05:12 AM
    Thread: Learning the scripting
Post: Learning the scripting

I am familiar with programming in Java(very basic only modded Minecraft some), Basic, GM, and DM as I made games using those. I just found out this game uses C++ for the scripting language(I was think...
MaGicBush Development Support 2 2,086 08-03-2012, 03:29 AM
    Thread: Amnesia: The Great Work [SEEKING TRANSLATORS]
Post: RE: The Great Work [Mapper's Block]

Wish I could help I have good experience with the Hammer editor but non yet with this one(havn't even opened it yet as I am trying to finish the game before I start modding, it's just so creepy and I ...
MaGicBush Custom Stories, TCs & Mods - Development 156 190,997 08-03-2012, 03:06 AM
    Thread: Amnesia: The Dark Descent - Custom Story Installation Creator
Post: RE: Amnesia: The Dark Descent - Custom Story Insta...

Seems like a great idea, I will definitely use it for my custom story :D. Agree with Acies though about adding FC and image support.
MaGicBush Custom Stories, TCs & Mods - Development 16 31,894 08-03-2012, 02:48 AM
    Thread: Name your price for Amnesia. I will pay.
Post: RE: Name your price for Amnesia. I will pay.

If you want to pay a normal price for the game donate $60, or pay $20 for the game and donate the extra $40. This is what almost all new released full games ask for(many don't deserve it h...
MaGicBush General Discussion 16 14,381 08-01-2012, 05:12 AM
    Thread: Modeling question
Post: RE: Modeling question

Thanks for the tip Measuring, I am used to game creator communities getting mad over reusing models/textures so was curious here. I think I will work on the mod and if at some point after the scriptin...
MaGicBush Development Support 4 3,313 07-30-2012, 03:36 AM
    Thread: Modeling question
Post: Modeling question

I have been playing Amnesia a lot and thought I might dive into the the modding scene. I have experience coding so think I could pick up scripting quickly as well as a story that could be good, and I ...
MaGicBush Development Support 4 3,313 07-30-2012, 03:15 AM