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Crowbar Joint moves by itslelf bug! help
Radical Batz Offline
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#1
Crowbar Joint moves by itslelf bug! help

So I made a crowbar which opens a door, and when the crowbar joint gets placed on the door, it just moves by itself the joint and opens the door, I want the player to be able to move the joint by himself not the joint moves by itself. any fix here? I tried everything!

[Image: DVTuB2r.png?1]

04-05-2014, 12:02 PM
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Mudbill Offline
Muderator

Posts: 3,881
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#2
RE: Crowbar Joint moves by itslelf bug! help

You probably have it too jammed and close to the area it should break in, because once you place it, it will slightly move to a more comfortable position, and if that is collidiing with the area, the whole event will trigger.

04-05-2014, 12:51 PM
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daortir Offline
Senior Member

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#3
RE: Crowbar Joint moves by itslelf bug! help

Your Editor is haunted. As simple as this. Run for your life man.

Did you try moving the joint everywhere ? I am not an expert with that kind of joint, but I'd say it's colliding with another entity/static and that makes it move automatically. Try placing it a bit at the right/left, a bit further/closer to the player... I'd suggest to mess around with the crowbar's positioning because it's the only thing i can think about that'd do this ^^".

Edit : I got ninja'd by the God of the Answerz : <.

(This post was last modified: 04-05-2014, 12:52 PM by daortir.)
04-05-2014, 12:51 PM
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