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Jumping bug and Voiceover issue.
GexX2 Offline
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#1
Solved: 8 Years, 9 Months, 4 Weeks ago Jumping bug and Voiceover issue.

Not really that important, but thought I'd report it. All it is is that if you press spacebar and hit and hold tab, you'll jump like 3x higher farther in slo-mo. Thought you might want to know before you release the patch :3

After further investigation, if you do it right, you can keep going in whatever direction you want without touching the ground.

Also, When I get

Spoiler below!
contacted over the radio by Red, his

voice cuts out right at the last word of every sentence.
(This post was last modified: 04-08-2007, 05:52 AM by Miles Prower.)
04-08-2007, 02:03 AM
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Dark Offline
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Posts: 701
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#2
Solved: 8 Years, 9 Months, 4 Weeks ago RE: Jumping bug and Voiceover issue.

it is allready known about the jump exploit

but about the sound...hmmm...try reinstalling OpenAL or the game (be sure to backup the savegames)

[Image: elfenliednx4.jpg]
04-08-2007, 11:15 AM
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Thomas Offline
Frictional Games

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#3
Solved: 8 Years, 9 Months, 4 Weeks ago RE: Jumping bug and Voiceover issue.

The sound issue will be looked into next week hopefully.

What sound card do you have?
04-08-2007, 11:56 AM
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Luis Offline
Frictional Games

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#4
Solved: 8 Years, 9 Months, 4 Weeks ago RE: Jumping bug and Voiceover issue.

There are some issues with the sound that need fixing, so any info we can get will be very appreciated Smile Please post your 'hpl.log' file.
By the way, does this happen only with the voiceovers, or also with music? I mean, do you get glitches on the playback, like small cuts/crackles? You could try to change the StreamUpdateFreq="10" in settings.cfg to a higher number, like 20. Please do this, and tell me if that worked at all.
Anyway, this will be hopefully fixed by a patch in the near future, so stay tuned Smile

EOF
04-08-2007, 12:07 PM
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GexX2 Offline
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#5
Solved: 8 Years, 9 Months, 4 Weeks ago RE: Jumping bug and Voiceover issue.

No crackles. Its only Red's voiceovers too. The intros voice has no issues. And my sound card is a Soundblaster Audigy 2

HPL.log Wrote:
Spoiler below!
-------- THE HPL ENGINE LOG ------------

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating resource managers
Misc Creation
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init low level graphics
Setting video mode: 1024 x 768 - 32 bpp
Init Glee...OK
Setting up OpenGL
Max texture image units: 16
Max texture coord units: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Vertex Program: 1
Fragment Program: 1
NV Register Combiners: 1
NV Register Combiners Stages: 8
ATI Fragment Shader: 0
Creating graphic systems
Creating Renderer2D
Renderer2D created
Creating Renderer3D
Load Renderer3D gpu programs:
Extrude
Diffuse
Fog
Creating fog textures: Solid Additive Alpha
init sky box
Renderer3D created
Creating screen buffers size 1024.000000 : 768.000000
Creating programs
RendererPostEffects created
Adding engine materials
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL.
Trying to open hardware device... Success!
Device name: SB Audigy 2 Audio [A400]
OpenAL Version Supported: 1.1
Number of channels: 32
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
Trying to load vertex program!
Success!
--------------------------------------------------------

Game Running
--------------------------------------------------------
Loading collada for 'maps/level01_11_new_storage_room.dae' took: 2039 ms
ERROR: Couldn't create material 'modern_mine_cardboardbox.mat'
ERROR: Couldn't create material 'modern_mine_cardboardbox.jpg' for object 'nocollide_noshadow_cradboradboxes05'
ERROR: Couldn't create material 'modern_mine_cardboardbox.mat'
ERROR: Couldn't create material 'modern_mine_cardboardbox.jpg' for object 'nocollide_noshadow_cradboradboxes03'
ERROR: Couldn't create material 'modern_mine_cardboardbox.mat'
ERROR: Couldn't create material 'modern_mine_cardboardbox.jpg' for object 'nocollide_noshadow_cradboradboxes01'
ERROR: Couldn't create material 'modern_mine_cardboardbox.mat'
ERROR: Couldn't create material 'modern_mine_cardboardbox.jpg' for object 'nocollide_noshadow_cradboradboxes04'
ERROR: Couldn't create material 'modern_mine_cardboardbox.mat'
ERROR: Couldn't create material 'modern_mine_cardboardbox.jpg' for object 'nocollide_noshadow_cradboradboxes011'
ERROR: Couldn't create material 'modern_mine_cardboardbox.mat'
ERROR: Couldn't create material 'modern_mine_cardboardbox.jpg' for object 'nocollide_noshadow_cradboradboxes06'
ERROR: Couldn't create material 'modern_mine_cardboardbox.mat'
ERROR: Couldn't create material 'modern_mine_cardboardbox.jpg' for object 'nocollide_noshadow_cradboradboxes02'
ERROR: Couldn't create material 'modern_mine_cardboardbox.mat'
ERROR: Couldn't create material 'modern_mine_cardboardbox.jpg' for object 'nocollide_noshadow_cradboradboxes08'
ERROR: Couldn't create material 'modern_mine_cardboardbox.mat'
ERROR: Couldn't create material 'modern_mine_cardboardbox.jpg' for object 'nocollide_noshadow_cradboradboxes09'
ERROR: Couldn't create material 'modern_mine_cardboardbox.mat'
ERROR: Couldn't create material 'modern_mine_cardboardbox.jpg' for object 'nocollide_noshadow_cradboradboxes010'
ERROR: Couldn't create material 'modern_mine_cardboardbox.mat'
ERROR: Couldn't create material 'modern_mine_cardboardbox.jpg' for object 'nocollide_noshadow_cradboradboxes07'
WARNING: Parent 'group3' couldn't be found! Failed to attach 'artefact01_pointLight1' to 'artefact01'.Attaching directly to mesh.
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
Start Num Of: 113
Start Num Of: 2
Loading collada for 'maps/level01_07_lead_mine_shafts_B.dae' took: 7731 ms
WARNING: Texture 'blinn4-fx' was not found!
WARNING: Texture 'blinn4-fx' was not found!
WARNING: Texture 'blinn4-fx' was not found!
WARNING: Texture 'blinn4-fx' was not found!
WARNING: Texture 'blinn4-fx' was not found!
WARNING: Texture 'blinn4-fx' was not found!
WARNING: Texture 'blinn4-fx' was not found!
WARNING: Texture 'blinn4-fx' was not found!
WARNING: Texture 'blinn4-fx' was not found!
WARNING: Texture 'blinn4-fx' was not found!
WARNING: Texture 'blinn4-fx' was not found!
WARNING: Texture 'blinn4-fx' was not found!
WARNING: Texture 'blinn4-fx' was not found!
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn't create material '.mat'
WARNING: Could not load material ''
Start Num Of: 210
End Num Of: 120
Start Num Of: 5
Loading map 'level01_07_lead_mine_shafts_B.dae' took: 19743 ms

I'll try changing the config.

That didn't help :\ He still stops 1-2 words before the sentence ends, and moves on to the next one.
(This post was last modified: 04-08-2007, 06:08 PM by Miles Prower.)
04-08-2007, 06:00 PM
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Willbreaker Offline
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Joined: Mar 2007
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#6
Solved: 8 Years, 9 Months, 4 Weeks ago RE: Jumping bug and Voiceover issue.

This is because of sound acceleration. I had the same problem in Fallout 2. I think it is because of the acceleration, but it was like that for me in Fallout. Perhaps this helps.

Run->dxdiag->Sound 1 and turn off the slider (move it to the left).

/Breaker
04-09-2007, 12:29 AM
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Dark Offline
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Posts: 701
Threads: 20
Joined: Jul 2006
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#7
Solved: 8 Years, 9 Months, 4 Weeks ago RE: Jumping bug and Voiceover issue.

he means the acceleration slider btw Smile
didnt tought of that, had a problem with SA (allmost no sound or fx) and when putting this to basic acceleration fixed it

[Image: elfenliednx4.jpg]
04-09-2007, 10:10 AM
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Willbreaker Offline
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#8
Solved: 8 Years, 9 Months, 4 Weeks ago RE: Jumping bug and Voiceover issue.

Cool! Hope it helps GexX2 as well 8).

/Breaker
04-09-2007, 04:04 PM
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