After taking a couple days away from Sims to play Amnesia: Abduction (Whee! What a ride! Damn good job Anxt!), I'm back with more pics. XD
The Infirmary is as done as it's going to get for now. Thanks to a massive coding change by Maxis, the modding community for Sims 3 is much, much smaller than it is for Sims 2. The fact that the game has only been around for a couple years doesn't help either. For those reasons, I can't find lockers that will work. (I have, however, found large banks of lockers that would work great if I was recreating Penumbra Overture. XD) Needless to say, Cryo tanks don't exist for either game. I'll figure out what to do with the space later.
The crate you see by the TV is pushable, and sims will gain body skill by shoving it around. The person who made it also made a pushable bookshelf that I'll be using later to hide the door in the library to Howard's secret room.
Huge thanks to Hekate999 on modthesims.info for the hospital set.
For some reason the forum lost its ability to count and kept telling me that my image count was exceeding the allowed amount, even though it wasn't. But to shut it up, I had to split the post.
Here's the room where you get the saw in Penumbra, which I've turned into a kitchen/dining area, simply because there is no other place to put it in the lot. I haven't done the walls yet, since it's one of those that will need a detailed RGB mask, and I'm not looking to forward to that. I'll likely do it soon though, so I can call this room finished.
XD This is turning out pretty good I think, though I need to go back into Black Plague and take another look at the Infirmary wall. The wall I created only has 1 recolorable channel, and i don't like the color I picked in Create a Style. I need to find somethig closer. :p
What has been seen, cannot be unseen.