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Materials, .dds files and co...
WALP Offline
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#4
RE: Materials, .dds files and co...

No actually its better on performance if you dont use dds., the reason frictional games uses dds. is because it supports mip mapping which makes the texture of the models swap as you get closer and farther away from them. an example is the hand held lamp model, it uses jpeg because it will allways have the same distance from you.
08-13-2012, 05:42 AM
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Messages In This Thread
Materials, .dds files and co... - by Ludvearty - 08-12-2012, 10:19 PM
RE: Materials, .dds files and co... - by Adny - 08-12-2012, 10:26 PM
RE: Materials, .dds files and co... - by WALP - 08-13-2012, 05:42 AM



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