Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Windows update 1.0.2 released
eliasfrost Offline
Posting Freak

Posts: 1,769
Threads: 34
Joined: Mar 2007
Reputation: 39
#11
Solved: 8 Years, 8 Months, 4 Weeks ago RE: Windows update 1.0.1 released

Quote:- Ladders less prone to let the player fall of when exiting.

Yes! I was about to get mad with that bug! Thank you!Big Grin

[Image: indiedb_88x31.png]
07-10-2007, 07:41 PM
Find
jens Offline
Frictional Games

Posts: 4,093
Threads: 199
Joined: Apr 2006
Reputation: 202
#12
Solved: 8 Years, 8 Months, 4 Weeks ago RE: Windows update 1.0.2 released

*bump*

Released 1.0.2 patch, see first post in thread for more info.
08-09-2007, 07:32 PM
Website Find
Blanel Offline
Junior Member

Posts: 33
Threads: 1
Joined: May 2007
Reputation: 0
#13
Solved: 8 Years, 8 Months, 4 Weeks ago RE: Windows update 1.0.2 released

Sweet, but didn't fix my problems Sad

Great that you release patches frequently though
08-10-2007, 01:01 PM
Find
alexgrb Offline
Junior Member

Posts: 11
Threads: 0
Joined: Jul 2007
Reputation: 0
#14
Solved: 8 Years, 8 Months, 4 Weeks ago RE: Windows update 1.0.2 released

Thanks guys for update, but new artifacts appeared after applying the patch. Examples:
[Image: shot1lx3.th.jpg] [Image: shot2rl2.th.jpg] [Image: shot3hd9.th.jpg]
And here are examples of artifacts that were not fixed after applying new patch:
[Image: shot4oh4.th.jpg] [Image: shot5yb6.th.jpg]
The last shot is what I see when I press RMB to examine an object.

"Esc" problem has been solved.
Video - Radeon HD2900XT (Catalyst 7.7). OS - Win XP SP2 x86.
08-10-2007, 05:14 PM
Find
Thomas Offline
Frictional Games

Posts: 2,634
Threads: 184
Joined: Apr 2006
Reputation: 68
#15
Solved: 8 Years, 8 Months, 4 Weeks ago RE: Windows update 1.0.2 released

alexgrb:
What shader quality are you using?
Did this artefacts only happen after 1.02 patch was applied?
Does it matter if you turn of bloom etc.?

EDIT: I have just tried it in shader quality medium and high, on both vista and XP drivers and cannot reproduce. Need to get more info and then I can check it out some more.
08-10-2007, 05:58 PM
Find
alexgrb Offline
Junior Member

Posts: 11
Threads: 0
Joined: Jul 2007
Reputation: 0
#16
Solved: 8 Years, 8 Months, 4 Weeks ago RE: Windows update 1.0.2 released

Thomas, I'm using High shader quality.
The artifacts on first 3 screenshots (dancing textures) appeared after applying patch 1.02.
The artifacts on screenshots #4,5 encountered before patch 1.02 was applied in both 1.00 and 1.01 versions of Penumbra, and still present.
Strange thing: the higher shader quality the less artifacts with "dancing textures".
If I turn off Depth Of Field option the RMB bug (screenshot #5) disappears.
Other options does not matter. If I set shader quality to Very Low, all artifacts disappear, but the game looks awful.
08-10-2007, 07:13 PM
Find
Thomas Offline
Frictional Games

Posts: 2,634
Threads: 184
Joined: Apr 2006
Reputation: 68
#17
Solved: 8 Years, 8 Months, 4 Weeks ago RE: Windows update 1.0.2 released

alexgrb:
Could you try some older drivers and see if there are any effects?

I will do some more check over the weekend or on monday if I can reproduce it with other drivers.
08-10-2007, 09:03 PM
Find
alexgrb Offline
Junior Member

Posts: 11
Threads: 0
Joined: Jul 2007
Reputation: 0
#18
Solved: 8 Years, 8 Months, 4 Weeks ago RE: Windows update 1.0.2 released

Thomas, I have tried Catalyst 7.6 - same problems.
08-11-2007, 01:19 AM
Find
alexgrb Offline
Junior Member

Posts: 11
Threads: 0
Joined: Jul 2007
Reputation: 0
#19
Solved: 8 Years, 8 Months, 4 Weeks ago RE: Windows update 1.0.2 released

Also tried new 7.8 - no effect.
08-14-2007, 06:43 AM
Find
Thomas Offline
Frictional Games

Posts: 2,634
Threads: 184
Joined: Apr 2006
Reputation: 68
#20
Solved: 8 Years, 8 Months, 4 Weeks ago RE: Windows update 1.0.2 released

alexgrb Wrote:Also tried new 7.8 - no effect.

It is very very strange, it works on so many systems now that I have a hard time seeing what it can be.

How does Doom 3 work for you? Or any other OpenGL based game?
08-14-2007, 07:43 AM
Find




Users browsing this thread: 2 Guest(s)