Thanks guys for update, but new artifacts appeared after applying the patch. Examples:
And here are examples of artifacts that were not fixed after applying new patch:
The last shot is what I see when I press RMB to examine an object.
"Esc" problem has been solved.
Video - Radeon HD2900XT (Catalyst 7.7). OS - Win XP SP2 x86.
alexgrb:
What shader quality are you using?
Did this artefacts only happen after 1.02 patch was applied?
Does it matter if you turn of bloom etc.?
EDIT: I have just tried it in shader quality medium and high, on both vista and XP drivers and cannot reproduce. Need to get more info and then I can check it out some more.
Thomas, I'm using High shader quality.
The artifacts on first 3 screenshots (dancing textures) appeared after applying patch 1.02.
The artifacts on screenshots #4,5 encountered before patch 1.02 was applied in both 1.00 and 1.01 versions of Penumbra, and still present.
Strange thing: the higher shader quality the less artifacts with "dancing textures".
If I turn off Depth Of Field option the RMB bug (screenshot #5) disappears.
Other options does not matter. If I set shader quality to Very Low, all artifacts disappear, but the game looks awful.