CarnivorousJelly 
 
 
		
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RE: Screenshot criticism thread 
			 
			
				 (02-24-2013, 07:18 PM)Robosprog Wrote:  Again!   *whips slaves* 
As you wish :p
 
The composition is really nice and I like the idea, but the billboards are waaaaaaaay too strong for an area with such clean air. Needs fog - or at least more dust (not light dust particles); I found area_fog_falling looks relatively decent to place in and surrounding the billboards (before they hit the ground). Just regular area_fog works for surrounding it and making the air look dusty. 
 
I collected some picture examples of "billboards" just as examples.
 Example I,  Example II,  Example III,  Example IV
TL;DR - Billboards - more dust or dim 'em.
 
Alright, time for me to stop procrastinating and actually do my chem homework (insert rolled-eyes here).
			  
			
			
 
			
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	| 02-25-2013, 12:58 AM  | 
	
		
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		PutraenusAlivius 
 
 
		
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RE: Screenshot criticism thread 
			 
			
				Bump. This thread doesn't deserve to die. So, i gave you examples of my lighting in my cs, A Forgotten Memory. 
Please tell me what i must do to make it better.
			  
			
			
 
"Veni, vidi, vici." 
"I came, I saw, I conquered." 
			
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	| 02-27-2013, 03:25 PM  | 
	
		
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		Rapture 
 
 
		
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RE: Screenshot criticism thread 
			 
			
				You can start by turning off Hints when your taking Screenshots. 
 
The rooms could use a little more grime I suppose, and more props on the shelves and wine case.
			 
			
			
			
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	| 02-27-2013, 03:37 PM  | 
	
		
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		PutraenusAlivius 
 
 
		
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RE: Screenshot criticism thread 
			 
			
				 (02-27-2013, 03:37 PM)Rapture Wrote:  You can start by turning off Hints when your taking Screenshots. 
 
The rooms could use a little more grime I suppose, and more props on the shelves and wine case. 
Sure, thanks. How do i disable it? (What you're probably saying : "WAHT A NEWB QUESTION.)
			  
			
			
 
"Veni, vidi, vici." 
"I came, I saw, I conquered." 
			
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	| 02-27-2013, 03:41 PM  | 
	
		
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		Adrianis 
 
 
		
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RE: Screenshot criticism thread 
			 
			
				The fog in that first pic is kinda green. If it's supposed to be like that then, sorry    looks kinda weird at the moment
			  
			
			
 
			
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	| 02-27-2013, 04:30 PM  | 
	
		
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		Rapture 
 
 
		
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RE: Screenshot criticism thread 
			 
			
				 (02-27-2013, 03:41 PM)JustAnotherPlayer Wrote:   (02-27-2013, 03:37 PM)Rapture Wrote:  You can start by turning off Hints when your taking Screenshots. 
 
The rooms could use a little more grime I suppose, and more props on the shelves and wine case.  
Sure, thanks. How do i disable it? (What you're probably saying : "WAHT A NEWB QUESTION.) It's in the options on the first tab I believe, theirs a "Disable Hints" check-box somewhere.
 
Their is also a "Disable Cross-hairs" to help with screenshot immersion.
 
And lastly if your doing a screenshot in the dark, turn off the sanity drain (via script) so their isn't any annoying darkness animation isn't going off.
			  
			
			
			
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	| 02-27-2013, 05:00 PM  | 
	
		
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		Hardarm 
 
 
		
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RE: Screenshot criticism thread 
			 
			
				 
Just one for you guys, tell me what do you think   
			 
			
			
 
listen to boards of canada 
			
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	| 02-27-2013, 07:00 PM  | 
	
		
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		WALP 
 
 
		
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RE: Screenshot criticism thread 
			 
			
				 (02-27-2013, 07:00 PM)Hardarm Wrote:  ![[Image: ALITD12.png]](http://dl.dropbox.com/u/35955357/ALITD12.png)  
 
Just one for you guys, tell me what do you think   speechless.
			  
			
			
			
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	| 02-27-2013, 07:02 PM  | 
	
		
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		Adny 
 
 
		
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RE: Screenshot criticism thread 
			 
			
				Looks pretty dark, but from what I can see looks good
			 
			
			
 
I rate it 3 memes. 
			
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	| 02-27-2013, 07:10 PM  | 
	
		
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		Wooderson 
 
 
		
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RE: Screenshot criticism thread 
			 
			
				 (02-27-2013, 07:00 PM)Hardarm Wrote:  ![[Image: ALITD12.png]](http://dl.dropbox.com/u/35955357/ALITD12.png)  
 
Just one for you guys, tell me what do you think   
Looks great.
			  
			
			
 
			
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	| 02-27-2013, 08:22 PM  | 
	
		
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