ReadingNotAllowed 
 
 
		
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RE: Screenshot criticism thread 
			 
			
				 (06-25-2013, 11:33 PM)Wapez Wrote:   (06-25-2013, 11:27 PM)ReadingNotAllowed Wrote:  Got some criticism for me?   
 
http://i.imgur.com/vQJyEy6.jpg   
 
Cool concept. However... The door doesn't fit in the doorway.   
LOL! You're right, thanks! ^^
			  
			
			
 
Better to have a story and end it, then to never realise it has begun... 
 
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	| 06-26-2013, 12:06 AM  | 
	
		
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		Wapez 
 
 
		
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RE: Screenshot criticism thread 
			 
			
				 (06-26-2013, 12:06 AM)ReadingNotAllowed Wrote:   (06-25-2013, 11:33 PM)Wapez Wrote:   (06-25-2013, 11:27 PM)ReadingNotAllowed Wrote:  Got some criticism for me?   
 
http://i.imgur.com/vQJyEy6.jpg   
 
Cool concept. However... The door doesn't fit in the doorway.    
LOL! You're right, thanks! ^^ 
I would also add at least one spotlight and turn on "cast shadows" to make it look even more real.
			  
			
			
 
			
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	| 06-26-2013, 12:18 AM  | 
	
		
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		The chaser 
 
 
		
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	| 06-28-2013, 03:01 PM  | 
	
		
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		Wapez 
 
 
		
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RE: Screenshot criticism thread 
			 
			
				FIRST PICTURE: 
- Is the bookcases supposed to be turned the wrong way? 
- The floor and walls are very clean. No dust or debris is in the room, even though lots of big rocks are in there. 
- The room is too bright. Remember that there are candles inside those lanterns, not light bulbs. 
 
SECOND PICTURE: 
- Along the exact middle of the stairs, there's a break in the light. There's basically a shadow on the left side of the stair. What is causing the shadow? There's no logic of it being there. 
- The roof looks too bright in comparison to the walls and the other parts of the room. 
 
THIRD PICTURE: 
- The ambient color around the windows throwing the light, and the impact of the light on the wall/barrels, should be more yellowish. 
- The billboards are pointing in the wrong direction. They are pointing to the ground, while the light hits the wall. 
 
Other than that, I like it! Especially the third picture looks cool. Fill it up a bit more and you got a really cool map!
			 
			
			
 
			
				
(This post was last modified: 06-28-2013, 03:43 PM by Wapez.)
 
				
			 
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	| 06-28-2013, 03:33 PM  | 
	
		
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		JawlessWarrior 
 
 
		
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RE: Screenshot criticism thread 
			 
			
				Hey, hoping I could get some feedback. Not sure if the stairs are illuminated enough and I'm debating putting a thin layer of fog on the floor. (My pc sucks, so billboards and screen resolution are meh...). Its supposed to be fairly dark to contrast the previous area. 
http://steamcommunity.com/sharedfiles/fi...=156489797
@The Chaser - those rooms are good templates. Just needs more "stuff" like decals, trash, random entities, etc.; and a bit of light tweaking.
			  
			
			
 
"Splinters of a life rushing by in the whirl - a lone, silent warrior in a fantasy world." - In Flames 
			
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	| 06-29-2013, 07:52 PM  | 
	
		
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		The chaser 
 
 
		
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RE: Screenshot criticism thread 
			 
			
				The blue torch you have doesn't affect much the environment, by what I see. It would be good that you made an extra PointLight with a similar but darker colour of the torch, so the torch "made" more light. 
I'd say too that you should add a few dust particles, to make a bit of ambientation (if there are those billboards, which indicate light dust, why not adding "real" dust?
 
My rooms have been updated:
 
Sub-storage room:
 http://i.imgur.com/bGUUo2v.jpg
Stair:
 http://i.imgur.com/QXl1P2Y.jpg
Storage hub:
 http://media.moddb.com/cache/images/mods...-08-93.png
			 
			
			
 
                              THE OTHERWORLD (WIP) 
 
Aculy iz dolan.  
			
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	| 06-29-2013, 08:52 PM  | 
	
		
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		JawlessWarrior 
 
 
		
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RE: Screenshot criticism thread 
			 
			
				 (06-29-2013, 08:52 PM)The chaser Wrote:  My rooms have been updated: 
 
Sub-storage room: 
 
http://i.imgur.com/bGUUo2v.jpg 
 
Stair: 
 
http://i.imgur.com/QXl1P2Y.jpg 
 
Storage hub: 
 
http://media.moddb.com/cache/images/mods...-08-93.png 
First one looks much better. It looks like there was a recent cave-in or movement around the area. If it wasn't recent, I'd say remove some of the dust as it would have settled by then.
 
Second one is also improved. I think you could lower the chandeliers though, its hard to tell from the angle, but the flames from the candles look a bit too close to the ceiling. Most real life places that I've seen have the chandeliers a bit lower.
 
Third one is awesome so long as all those pillars have a purpose. It's hard to tell, but if there is a reason for them being there it's perfect. The only thing I can nitpick out of it is the transition from a brown wooden pillar (is it stone?) to a white ceiling. Seems out of place. Perhaps if the pillars were aligned with the planks on the ceiling? (This is just nitpicking - it really is an interesting level design and its good as-is). Fill up some of the empty space with boxes or something and I think it would be an awesome area to have a suitor.
			  
			
			
 
"Splinters of a life rushing by in the whirl - a lone, silent warrior in a fantasy world." - In Flames 
			
				
(This post was last modified: 06-29-2013, 09:15 PM by JawlessWarrior.)
 
				
			 
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	| 06-29-2013, 09:05 PM  | 
	
		
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		The chaser 
 
 
		
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RE: Screenshot criticism thread 
			 
			
				 (06-29-2013, 09:05 PM)JawlessWarrior Wrote:   (06-29-2013, 08:52 PM)The chaser Wrote:  My rooms have been updated: 
 
Sub-storage room: 
 
http://i.imgur.com/bGUUo2v.jpg 
 
Stair: 
 
http://i.imgur.com/QXl1P2Y.jpg 
 
Storage hub: 
 
http://media.moddb.com/cache/images/mods...-08-93.png  
First one looks much better. It looks like there was a recent cave-in or movement around the area. If it wasn't recent, I'd say remove some of the dust as it would have settled by then. 
 
Second one is also improved. I think you could lower the chandeliers though, its hard to tell from the angle, but the flames from the candles look a bit too close to the ceiling. Most real life places that I've seen have the chandeliers a bit lower. 
 
Third one is awesome so long as all those pillars have a purpose. It's hard to tell, but if there is a reason for them being there it's perfect. The only thing I can nitpick out of it is the transition from a brown wooden pillar (is it stone?) to a white ceiling. Seems out of place. Perhaps if the pillars were aligned with the planks on the ceiling? (This is just nitpicking - it really is an interesting level design and its good as-is). Fill up some of the empty space with boxes or something and I think it would be an awesome area to have a suitor. 
Wow, didn't realize the transition of wood-white ceiling, thanks for that! I'll add some stuff and I think it will be concluded   
			 
			
			
 
                              THE OTHERWORLD (WIP) 
 
Aculy iz dolan.  
			
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	| 06-29-2013, 09:21 PM  | 
	
		
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		Gilligan's Hell 
 
 
		
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RE: Screenshot criticism thread 
			 
			
			
			
 
The International Narcotics Traffic 
			
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	| 06-30-2013, 10:44 AM  | 
	
		
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		ReadingNotAllowed 
 
 
		
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RE: Screenshot criticism thread 
			 
			
			
			
 
Better to have a story and end it, then to never realise it has begun... 
 
- Red 
			
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	| 06-30-2013, 01:27 PM  | 
	
		
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