Alex Ros
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RE: Screenshot criticism thread
(01-08-2014, 07:16 PM)Skyy Wrote: What do you think?
I presume what I am trying to show is exactly what mr.Mug already recommended to you (but maybe I got him wrong). Anyway I just thought that one picture would be much better then hundreds of words and thus a bit more helpful.
(This post was last modified: 01-09-2014, 11:49 AM by Alex Ros.)
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01-09-2014, 11:44 AM |
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FlawlessHappiness
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RE: Screenshot criticism thread
Hey.
This picture is not from the HPL-engine, but still.
It's made in hammer, which Portal 2 is made on. The game is also Portal 2.
I hope it's ok to post here.
Trying is the first step to success.
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01-10-2014, 07:53 PM |
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Streetboat
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RE: Screenshot criticism thread
you tease ;_;
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01-10-2014, 09:28 PM |
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daortir
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RE: Screenshot criticism thread
Looks good to me : >. I don't know much about the engine you're using though so I can't really say if it is a good work or not. Maybe you should put this in modeling/art non related to Amnesia ?
(This post was last modified: 01-10-2014, 09:36 PM by daortir.)
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01-10-2014, 09:36 PM |
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FlawlessHappiness
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RE: Screenshot criticism thread
Maybe. Thank you
Trying is the first step to success.
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01-10-2014, 10:06 PM |
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CarnivorousJelly
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RE: Screenshot criticism thread
(01-10-2014, 07:53 PM)FlawlessHair Wrote: <Beautiful engine tease>
Looks good, I'd change the lighting to be a bit more green or yellow based on all the foliage ( like this); I can't judge anything else, because (as mentioned) it's not HPL2
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01-10-2014, 10:28 PM |
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FlawlessHappiness
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RE: Screenshot criticism thread
(01-10-2014, 10:28 PM)Kia Wrote: (01-10-2014, 07:53 PM)FlawlessHair Wrote: <Beautiful engine tease>
Looks good, I'd change the lighting to be a bit more green or yellow based on all the foliage (like this); I can't judge anything else, because (as mentioned) it's not HPL2
Yea I should probably make it a little greenier... It's being cast from one of those old spotlight-lights that they use in theaters and such places.. But a little greenier. Noted!
Trying is the first step to success.
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01-10-2014, 11:17 PM |
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Statyk
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RE: Screenshot criticism thread
I recently got into making a jump map for TF2 to get a hang of Hammer, and holy shit is it picky and a pain in the ass. But once it works, it feels great. Nice Screenshot Making a Portal 2 map or just playing around?
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01-11-2014, 08:32 AM |
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FlawlessHappiness
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RE: Screenshot criticism thread
(01-11-2014, 08:32 AM)Statyk Wrote: I recently got into making a jump map for TF2 to get a hang of Hammer, and holy shit is it picky and a pain in the ass. But once it works, it feels great. Nice Screenshot Making a Portal 2 map or just playing around?
Actually I'm trying to make a Portal 2 horror-style map.
So it's not planned that there's gonna be a portalgun, but there will be several dark maps, you'll have a flashlight and I'll work on the ambience.
Trying is the first step to success.
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01-11-2014, 09:47 AM |
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OriginalUsername
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RE: Screenshot criticism thread
I'm getting back in the swing of things. I'm working on the lighting first, so the mapping is basic. It's pretty bad too, so please give me some tips.
The blue in the middle is just because I thought it was too red/orange. Still working on that.
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01-11-2014, 04:06 PM |
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