Rahmerh
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RE: Screenshot criticism thread
Like I said, I wanted to get the light right, first. But I'm going to dress the room up first, see how it looks Thanks!
EDIT: New screenshot
(This post was last modified: 06-30-2015, 12:22 PM by Rahmerh.)
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06-30-2015, 12:16 PM |
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7heDubz
Posting Freak
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RE: Screenshot criticism thread
Everybody like "New Screenshot!" and I'm just here like "Still waiting to toy with SOMA Level editor"
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06-30-2015, 01:00 PM |
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MatiCekuriel
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RE: Screenshot criticism thread
I'm more excited by SOMA for the level editor than the game itself
So, here is the first version of the "optional menu" of my next Custom Story, what do you think ?
Maybe I can add some dust particles
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06-30-2015, 04:53 PM |
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FlawlessHappiness
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RE: Screenshot criticism thread
The godrays are too bright and too long.
Also, make them something else than white/gray.
Otherwise, pretty good!
Trying is the first step to success.
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06-30-2015, 05:04 PM |
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MatiCekuriel
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RE: Screenshot criticism thread
They are supposed to be blue :O
Well, now they are !
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06-30-2015, 05:17 PM |
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Rahmerh
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RE: Screenshot criticism thread
If it's a sewer, shouldn't you have some stains, loose rocks, etc. laying around? That path at the right looks a bit clean.
It's looking good, apart from that!
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06-30-2015, 05:19 PM |
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MatiCekuriel
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RE: Screenshot criticism thread
Okay, I tried to add some decals and rocks on the floor
(This post was last modified: 06-30-2015, 05:37 PM by MatiCekuriel.)
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06-30-2015, 05:36 PM |
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Rahmerh
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RE: Screenshot criticism thread
Yeah that looks better IMO, well done man!
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06-30-2015, 05:50 PM |
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FlawlessHappiness
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RE: Screenshot criticism thread
Great job, I like the contrast. Add some low-alpha fog particles under the godrays, to simulate dust being lit up.
Trying is the first step to success.
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06-30-2015, 05:54 PM |
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MatiCekuriel
Member
Posts: 79
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Joined: Aug 2012
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RE: Screenshot criticism thread
Okay I have put a fog and a large light dust particle
Thank you, if you see something to add, tell me !
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06-30-2015, 06:02 PM |
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