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Speed up the Grunt ?
jessehmusic Offline
Senior Member

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#1
Speed up the Grunt ?

Hey! is there anyway to speed up the monster?? (Grunt)

http://www.moddb.com/mods/jessehmusic - Hospital of horror , WIP
(This post was last modified: 04-11-2012, 02:25 PM by jessehmusic.)
04-11-2012, 11:44 AM
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stonecutter Offline
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#2
RE: Speed up the Grunt ?

It has nothing to do with script ...
Use the modeleditor ...open the grunt.ent ... and change under user defined variables ( not sure ... sitting at university ... cant take a look ) ... there you will find the movement speed ... change it ... and save it under a new grunt.ent !

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04-11-2012, 12:38 PM
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trollox Offline
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#3
RE: Speed up the Grunt ?

Well like stonecutter said is one way or you could just make him sprint for the spawn with the script

ShowEnemyPlayerPosition("Name of the monster");

04-11-2012, 12:56 PM
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jessehmusic Offline
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#4
RE: Speed up the Grunt ?

(04-11-2012, 12:38 PM)stonecutter Wrote: It has nothing to do with script ...
Use the modeleditor ...open the grunt.ent ... and change under user defined variables ( not sure ... sitting at university ... cant take a look ) ... there you will find the movement speed ... change it ... and save it under a new grunt.ent !
okey thanx!

http://www.moddb.com/mods/jessehmusic - Hospital of horror , WIP
04-11-2012, 02:13 PM
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Cranky Old Man Offline
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#5
RE: Speed up the Grunt ?

Be careful not to speed it up too much, though, because it appears it will start running through both the player and walls then.


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04-12-2012, 02:50 AM
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jessehmusic Offline
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#6
RE: Speed up the Grunt ?

(04-12-2012, 02:50 AM)Cranky Old Man Wrote: Be careful not to speed it up too much, though, because it appears it will start running through both the player and walls then.
i fixed it Big Grin

http://www.moddb.com/mods/jessehmusic - Hospital of horror , WIP
04-12-2012, 02:58 AM
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