jessehmusic
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Speed up the Grunt ?
Hey! is there anyway to speed up the monster?? (Grunt)
(This post was last modified: 04-11-2012, 02:25 PM by jessehmusic.)
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04-11-2012, 11:44 AM |
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stonecutter
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RE: Speed up the Grunt ?
It has nothing to do with script ...
Use the modeleditor ...open the grunt.ent ... and change under user defined variables ( not sure ... sitting at university ... cant take a look ) ... there you will find the movement speed ... change it ... and save it under a new grunt.ent !
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04-11-2012, 12:38 PM |
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trollox
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RE: Speed up the Grunt ?
Well like stonecutter said is one way or you could just make him sprint for the spawn with the script
ShowEnemyPlayerPosition("Name of the monster");
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04-11-2012, 12:56 PM |
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jessehmusic
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RE: Speed up the Grunt ?
(04-11-2012, 12:38 PM)stonecutter Wrote: It has nothing to do with script ...
Use the modeleditor ...open the grunt.ent ... and change under user defined variables ( not sure ... sitting at university ... cant take a look ) ... there you will find the movement speed ... change it ... and save it under a new grunt.ent ! okey thanx!
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04-11-2012, 02:13 PM |
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Cranky Old Man
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RE: Speed up the Grunt ?
Be careful not to speed it up too much, though, because it appears it will start running through both the player and walls then.
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04-12-2012, 02:50 AM |
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jessehmusic
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RE: Speed up the Grunt ?
(04-12-2012, 02:50 AM)Cranky Old Man Wrote: Be careful not to speed it up too much, though, because it appears it will start running through both the player and walls then. i fixed it
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04-12-2012, 02:58 AM |
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