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Amnesia: The Great Work - FULL RELEASE
apocalipses Offline
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#71
RE: Amnesia: The Great Work - FULL RELEASE

i can't download this CS because i must be a member in moddb but i can't me register......what can i do?
01-18-2013, 06:03 PM
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Ducky Offline
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#72
RE: Amnesia: The Great Work - FULL RELEASE

(01-18-2013, 06:03 PM)apocalipses Wrote: i can't download this CS because i must be a member in moddb but i can't me register......what can i do?

You have to wait. Or try again to register.
01-18-2013, 06:40 PM
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KansIan Offline
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#73
RE: Amnesia: The Great Work - FULL RELEASE

I'm starting a Let's play series of your mod! Here's part 1:


Hopefully this will help some players with at least the beginning parts of the mod. I will continue to make more videos of this CS, Damascus, if it's not okay with you I will remove the video and not post the rest... Smile

01-19-2013, 07:49 AM
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thomsone Offline
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Posts: 16
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#74
RE: Amnesia: The Great Work - FULL RELEASE

Im stuck at chapter 4.
Spoiler below!
I get key to hatch and go trough that hatch. Then I get one piece of orb and manage to get across the bridge and then if I go to the left, there the ways shut down and there is that monster, whose kill me. And I managed also to stay out when that way shuts, but then I cant do anything, or can I ? If I die, ways are shut down and I can´t do anything :S. And also if I get bridge down and die, then I will spawn on the other side and can´t go to other side, because controllers to bridges are in the middle :S. Yeah, sorry for my english Tongue
(This post was last modified: 01-19-2013, 11:24 AM by thomsone.)
01-19-2013, 11:24 AM
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Charles D.Ward Offline
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#75
RE: Amnesia: The Great Work - FULL RELEASE

I haven't finished the story yet, but... That's awesome. I really liked the story, the music (especially those for the Golem and for the strange room with that note called "The long clock"), everything. Even if, to me, there is a lack of detail in the environment.
I hope you'll make more mods for Amnesia. Really, really great work Darnacuss, crisosphinx, Pythonblue and every people that helped for that story. Big Grin
01-19-2013, 07:21 PM
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crisosphinx Offline
Senior Member

Posts: 501
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#76
RE: Amnesia: The Great Work - FULL RELEASE

(01-19-2013, 07:21 PM)Charles D.Ward Wrote: I haven't finished the story yet, but... That's awesome. I really liked the story, the music (especially those for the Golem and for the strange room with that note called "The long clock"), everything. Even if, to me, there is a lack of detail in the environment.
I hope you'll make more mods for Amnesia. Really, really great work Darnacuss, crisosphinx, Pythonblue and every people that helped for that story. Big Grin

Thank you! Smile

Animation and Rig questions -> crisosphinx@yahoo.com

3D Generalist. Notable work on FG Forums - The Great Work, Five Magics and Cowards Debt.
01-20-2013, 12:30 AM
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Skashi Away
Pirate

Posts: 315
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Joined: Nov 2011
#77
RE: Amnesia: The Great Work - FULL RELEASE

Wow man this is one of the most awesome stories i have ever played! good work
01-20-2013, 09:30 AM
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Damascus Offline
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Posts: 646
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Joined: Mar 2012
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#78
RE: Amnesia: The Great Work - FULL RELEASE

(01-20-2013, 09:30 AM)Skashi Wrote: Wow man this is one of the most awesome stories i have ever played! good work
Thank you very much!

(01-20-2013, 08:05 PM)Robosprog Wrote: Don't you mean GREAT work?

Wink
Robo pls

01-20-2013, 09:14 PM
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Clord Offline
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#79
RE: Amnesia: The Great Work - FULL RELEASE

There is a bug in the hiding ending.

I saved in the room so I could load to see later if there is some hidden stuff. Turns out that loading save file made stuff be thrown around on room. A rather hilarious bug. Smile

http://steamcommunity.com/sharedfiles/fi...=121763985
(This post was last modified: 01-20-2013, 09:55 PM by Clord.)
01-20-2013, 09:48 PM
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Damascus Offline
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Posts: 646
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Joined: Mar 2012
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#80
RE: Amnesia: The Great Work - FULL RELEASE

I don't have a single clue how that could have happened, but it's hilarious nonetheless XD

01-21-2013, 05:52 AM
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