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Horror games as good as Amnesia?
Kein Offline
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#11
RE: Horror games as good as Amnesia?

Don't we have like.. 2 or 3 similar threads?
(06-05-2012, 12:24 PM)Traggey Wrote:
(06-05-2012, 12:23 PM)Lorkas Wrote: When me and my friends played Amnesia, it was the best horror game we'd ever seen. After completing it, it's as if there's a hole now. Every other horror games seems lame compared to Amnesia.



What are some good psychological horror games similar to Amnesia?

Play the penumbra series, other than that, nothing can really even attempt to match Amnesia as of yet.


I'd say that Silent Hill 1&2 is pretty much close on this field to Amnesia.

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06-05-2012, 04:08 PM
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Xanthos Offline
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#12
RE: Horror games as good as Amnesia?

(06-05-2012, 02:33 PM)kman Wrote: Cry of Fear's good, but I wouldn't put it on the same level as Amnesia.

Try SCP-087 though, that's probably on the same level of scary as Amnesia was for me. The other two in that series kind of suck though.
SCP is not even close to Amnesia levels.
You walk down stairs and wait until you hit a monster.
You pretty much walk into scares with knowing it.
No story line, Just stairs and ...
More stairs

06-06-2012, 12:13 AM
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Kman Offline
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#13
RE: Horror games as good as Amnesia?

(06-06-2012, 12:13 AM)Xanthos Wrote:
(06-05-2012, 02:33 PM)kman Wrote: Cry of Fear's good, but I wouldn't put it on the same level as Amnesia.

Try SCP-087 though, that's probably on the same level of scary as Amnesia was for me. The other two in that series kind of suck though.
SCP is not even close to Amnesia levels.
You walk down stairs and wait until you hit a monster.
You pretty much walk into scares with knowing it.
No story line, Just stairs and ...
More stairs
...That's not the point of it. Sadly it's been robbed of a lot of fame due to the huge success of the other two SCP games. It works well if you let yourself get immersed in it, and if you do... It works fucking well. Aside from that it actually does use many of the same scare tactics Amnesia does (incredibly limited lighting, ambient noises, more natural scares (as in you're not forced to look at it, but rather just happen to see the scare making it that much more effective)). Going into it with the mentality "wtf how is just walking down stairs for a while scary" is what ruins it for a lot of people. I was literally SHITTING myself the whole way through, just because it makes you so incredibly nervous (that is, if you let yourself get immersed like I said). You don't know what's going to happen when you get to the bottom, you don't know if there even is a bottom, and the whole way through you hear faint screams and other creepy ass noises emanating from below you. The whole point of it is that it eats away at you psychologically, it uses the anticipation of the end to make the rest of it incredibly nerve racking. That whole mindset of monster encounters=scary is what's killing the horror genre in games to be honest.

This is actually why I think the other two fall short, because they don't follow this mindset what so ever. In B there's little to no tension, the first possible monster attack happens about 2-4 minutes in and it's accompanied by ear-shattering loud music and some figure walking up and smacking you. In CB I could barely make it past the first room because I spawned a map with 173 at the start and he's fucking impossible to get by.

All I'm saying is that if after you played it all you could think was "how is walking down stairs scary?" you're missing the point in it.

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06-06-2012, 01:08 AM
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Mine Turtle Offline
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#14
RE: Horror games as good as Amnesia?

(06-06-2012, 01:08 AM)kman Wrote:
(06-06-2012, 12:13 AM)Xanthos Wrote:
(06-05-2012, 02:33 PM)kman Wrote: Cry of Fear's good, but I wouldn't put it on the same level as Amnesia.

Try SCP-087 though, that's probably on the same level of scary as Amnesia was for me. The other two in that series kind of suck though.
SCP is not even close to Amnesia levels.
You walk down stairs and wait until you hit a monster.
You pretty much walk into scares with knowing it.
No story line, Just stairs and ...
More stairs
...That's not the point of it. Sadly it's been robbed of a lot of fame due to the huge success of the other two SCP games. It works well if you let yourself get immersed in it, and if you do... It works fucking well. Aside from that it actually does use many of the same scare tactics Amnesia does (incredibly limited lighting, ambient noises, more natural scares (as in you're not forced to look at it, but rather just happen to see the scare making it that much more effective)). Going into it with the mentality "wtf how is just walking down stairs for a while scary" is what ruins it for a lot of people. I was literally SHITTING myself the whole way through, just because it makes you so incredibly nervous (that is, if you let yourself get immersed like I said). You don't know what's going to happen when you get to the bottom, you don't know if there even is a bottom, and the whole way through you hear faint screams and other creepy ass noises emanating from below you. The whole point of it is that it eats away at you psychologically, it uses the anticipation of the end to make the rest of it incredibly nerve racking. That whole mindset of monster encounters=scary is what's killing the horror genre in games to be honest.

This is actually why I think the other two fall short, because they don't follow this mindset what so ever. In B there's little to no tension, the first possible monster attack happens about 2-4 minutes in and it's accompanied by ear-shattering loud music and some figure walking up and smacking you. In CB I could barely make it past the first room because I spawned a map with 173 at the start and he's fucking impossible to get by.

All I'm saying is that if after you played it all you could think was "how is walking down stairs scary?" you're missing the point in it.
i second this statement. SCP-87 was mainly focused on tension, atmosphere and buildup(which they did VERY well, i must add.)

SCP-87B was mainly focused on TRYING to build atmosphere. its only scare factor were the slightly predictable and sort of continuous jumpscares. dont get me wrong, the jumpscares were performed very well; but i felt more terrified with my tension and the atmosphere built up, in scp-87

the original creator of the SCP-87 game is also making a patch for it; to be released this summer. ...fuck yes.

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06-06-2012, 10:36 AM
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CorinthianMerchant Offline
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#15
RE: Horror games as good as Amnesia?

*Sniff*No one appreciates Spore horror... *Starts crying.*

Still hasn't gotten over the loss of wubwub...
(This post was last modified: 06-06-2012, 01:51 PM by CorinthianMerchant.)
06-06-2012, 01:17 PM
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Bridge Offline
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#16
RE: Horror games as good as Amnesia?

(06-06-2012, 01:17 PM)CorinthianMerchant Wrote: *Sniff*No one appreciate Spore horror... *Starts crying.*
I share your pain; nobody appreciates Thief. Sad
06-06-2012, 01:47 PM
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BrooksyFC Offline
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#17
RE: Horror games as good as Amnesia?

Condemned maybe?

Think A Little, Change A Lot
06-06-2012, 02:07 PM
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Kein Offline
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#18
RE: Horror games as good as Amnesia?

Condemned is a survival horror now? Dead Space and Resident Evil too, then.

Also, I remembered "Which", but it is short and not exactly "survival".

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(This post was last modified: 06-06-2012, 06:00 PM by Kein.)
06-06-2012, 05:58 PM
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Googolplex Offline
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#19
RE: Horror games as good as Amnesia?

SHADE: Wrath of Angels

Of course, you'll have weapons, but only limited munition. And the game itself is really involving and atmospheric. The puzzles are really thoughtful and tricky. So you need your brain to solve them.
It's a mixture of Silent Hill and Indiana Jones. A good horror-adventure.
06-06-2012, 06:38 PM
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CorinthianMerchant Offline
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#20
RE: Horror games as good as Amnesia?

(06-06-2012, 08:06 PM)Robosprog Wrote: Super Mario Kart, scariest game in a long time D:.
LMAO

Still hasn't gotten over the loss of wubwub...
06-06-2012, 08:25 PM
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