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Model Editor Help .dae help/ Model Help
MaZiCUT Offline
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#1
.dae help/ Model Help

So i'm trying to import a coffin from Penumbra into Amnesia, or so i can use it in my custom story.


I've got all of the material etc but it ends up looking like this:


[Image: v3kqdh.jpg]



That's what i get in model editor, i have no clue of what to do next, it seems to be untextured even though i've got all the textures etc.

Hi.
(This post was last modified: 06-22-2012, 11:02 PM by MaZiCUT.)
06-17-2012, 05:41 PM
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Obliviator27 Offline
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#2
RE: .dae help/ Model Help

You need to apply the texture in your 3d modelling program, and then re-export into the HPL engine.

06-17-2012, 05:42 PM
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MaZiCUT Offline
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#3
RE: .dae help/ Model Help

(06-17-2012, 05:42 PM)Obliviator27 Wrote: You need to apply the texture in your 3d modelling program, and then re-export into the HPL engine.
Hmm okay, but i've got all these files from Penumbra, shouldn't it be done alredy considering that it is actually used in Penumbra?

Hi.
06-17-2012, 05:43 PM
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Obliviator27 Offline
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#4
RE: .dae help/ Model Help

The models are set up for the HPL1 engine. You'll still need to configure them for the HPL2.

06-17-2012, 05:45 PM
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MaZiCUT Offline
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#5
RE: .dae help/ Model Help

(06-17-2012, 05:45 PM)Obliviator27 Wrote: The models are set up for the HPL1 engine. You'll still need to configure them for the HPL2.
I will try applying the textures, but what about the bump thingies and all? Do i just apply them too as regular?

Hi.
06-17-2012, 05:46 PM
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Khyrpa Offline
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#6
RE: .dae help/ Model Help

Apply the basic diffuse texture. All the other possible (spec,nrm, etc.) can be added in material editor.

06-17-2012, 05:49 PM
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MaZiCUT Offline
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#7
RE: .dae help/ Model Help

Now i've applied the texture in Cinema 4D, exported in Collada 1.4 , there's Collada 1.5 but i used Collada 1.4, when i open it with the model editor now the model editor crashes.


Help?

fuck this shit it's impossible

Hi.
(This post was last modified: 06-17-2012, 06:19 PM by MaZiCUT.)
06-17-2012, 05:56 PM
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Traggey Offline
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#8
RE: .dae help/ Model Help

(06-17-2012, 05:56 PM)CrazyArts Wrote: Now i've applied the texture in Cinema 4D, exported in Collada 1.4 , there's Collada 1.5 but i used Collada 1.4, when i open it with the model editor now the model editor crashes.

Help?

fuck this shit it's impossible
Cinema 4D is if you ask me a big no no, to get 100 % guaranteed results on export use Maya.
06-17-2012, 07:16 PM
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MaZiCUT Offline
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#9
RE: .dae help/ Model Help

(06-17-2012, 07:16 PM)Traggey Wrote:
(06-17-2012, 05:56 PM)CrazyArts Wrote: Now i've applied the texture in Cinema 4D, exported in Collada 1.4 , there's Collada 1.5 but i used Collada 1.4, when i open it with the model editor now the model editor crashes.

Help?

fuck this shit it's impossible
Cinema 4D is if you ask me a big no no, to get 100 % guaranteed results on export use Maya.
I have Maya but i'm a noob at it

Hi.
06-17-2012, 07:27 PM
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Traggey Offline
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#10
RE: .dae help/ Model Help

(06-17-2012, 07:27 PM)CrazyArts Wrote:
(06-17-2012, 07:16 PM)Traggey Wrote:
(06-17-2012, 05:56 PM)CrazyArts Wrote: Now i've applied the texture in Cinema 4D, exported in Collada 1.4 , there's Collada 1.5 but i used Collada 1.4, when i open it with the model editor now the model editor crashes.

Help?

fuck this shit it's impossible
Cinema 4D is if you ask me a big no no, to get 100 % guaranteed results on export use Maya.
I have Maya but i'm a noob at it
There are plenty of tutorials on how to apply a material, it shouldn't take more than 5 minutes.
06-17-2012, 07:38 PM
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