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Text for a key in a NEW level
Hartmann Offline
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#1
Text for a key in a NEW level

what does the script looks like when i have to make a text for a key. BUT in a NEW level. i cant figure it out. the key works fine but there is no text when i make the script
(This post was last modified: 06-22-2012, 07:36 AM by Hartmann.)
06-22-2012, 07:31 AM
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Mooserider Offline
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Posts: 64
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Joined: Jan 2011
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#2
RE: Text for a key in a NEW level

Apologies, I'm not exactly sure what you mean - but if you've put the key in a lang file it would work for any level that the key is put in. If you mean making a key from one level opening a door in another, a callback in the level with the door should suffice Smile
The callback for displaying a message is SetMessage("Category", "Entry", X.0f)
X being the amount of time you want the message to be on the screen.

Edit: Also in the future you should probably post questions like this in the development support section, just a tip Smile

Working on a FC: "Don't Let Go "
(This post was last modified: 06-22-2012, 07:49 AM by Mooserider.)
06-22-2012, 07:37 AM
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Traggey Offline
is mildly amused

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#3
RE: Text for a key in a NEW level

Wrong forum.
06-22-2012, 11:37 AM
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Hartmann Offline
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#4
RE: Text for a key in a NEW level

(06-22-2012, 11:37 AM)Traggey Wrote: Wrong forum.
im sorry i dont know quite the forums where i have to post my threads. im new to this.
06-22-2012, 01:09 PM
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Cruzore Offline
Senior Member

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#5
RE: Text for a key in a NEW level

you should specify your question, nobody here understands it. Do you want to know how to get a different key name and description or what?
06-22-2012, 01:14 PM
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The Shanus Offline
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#6
RE: Text for a key in a NEW level

(06-22-2012, 01:09 PM)Hartmann Wrote:
(06-22-2012, 11:37 AM)Traggey Wrote: Wrong forum.
im sorry i dont know quite the forums where i have to post my threads. im new to this.
Don't worry, Traggey isn't actually that threatening. At least not after singing the Pokemon theme in Swedish.

[Image: theshanusyoutube.jpg]
06-22-2012, 02:30 PM
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