(09-12-2012, 09:40 PM)Hirnwirbel Wrote: Hm... don't take this the wrong way please, but if you aim to be a 3D artist then you should really learn how to make uv layouts and textures as well. Its just an absolutely essential part of the job you know? It's not that hard either, just grab yourself a tutorial video or two and I'm sure it will take you only an evening or so to learn it. ![Smile Smile](https://www.frictionalgames.com/forum/images/smilies/smile.gif)
(Of course, if 3D art isn't your focus at all, but just something you do on the side, please just ignore my rambling ^^)
I would love to be able to make textures properly, but my main focus is actually mapping/scripting and general story-writing. I learned to use Maya to make these models because getting people to do it for free is (not that I blame them) next to impossible XD Hopefully one day I will be able to do it all, in which case I will probably look for a tutorial video as you recommended
![Smile Smile](https://www.frictionalgames.com/forum/images/smilies/smile.gif)
Good advice, i just don't have the time to do everything XD
(09-13-2012, 01:57 AM)Acies Wrote: Maya + Photshop ![Smile Smile](https://www.frictionalgames.com/forum/images/smilies/smile.gif)
You can pm me links once ready. File format; maya scene (.ma/.mb), fbx or obj.
That's perfect as those are exactly what I used too. I'll check the file sizes soon and see if I can send them to you in email/PM or something as I don't want to put them out publically until after my CS is released
![Smile Smile](https://www.frictionalgames.com/forum/images/smilies/smile.gif)
Cheers, will get back to you today.