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Additional Intel/AMD help please.
Samare Offline
Junior Member

Posts: 5
Threads: 1
Joined: Nov 2012
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#1
Solved: 8 Years, 9 Months, 4 Weeks ago Question  Additional Intel/AMD help please.

Hello, recently I have been experiencing the issue of having a black screen during the title screen and during game play. To resolve this issue I have used the "Disk Method" to update the driver of my integrated Intel graphics. When I do this it works, but it shuts off the ability for me to switch to my dedicated AMD graphics when I play more demanding games. (Using Catalyst Control Center)
I really enjoy the game, restarting my computer, when I want to play, and rolling back to the previous driver when I don't is really tedious.
That is why I was wondering if there was anything else that we could do.

I have a Lenovo G770 laptop, with a integrated Mobile Intel® HD Graphics, and a dedicated AMD Radeon HD 6650M. Running Windows 7 Home Premium 64 bit.

Here is my HPL log.

Version 1.20 - s100E8708-539
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 1024x768 bpp:32 fs:0 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' posSad-1x-1)
Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: Intel
Renderer: Mobile Intel® HD Graphics
Version: 3.0.0 - Build 8.15.10.2342
Max texture image units: 16
Max texture coord units: 8
Max user clip planes: 6
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 1.30 - Intel Build 8.15.10.2342
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 0
OGL ATIFragmentShader: 0
ATTENTION: System does not support const arrays in glsl!
Setting up G-Bugger: type: 0 texturenum: 3
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
Version Number: 168
Adding engine post effects
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
Available OpenAL devices:
0. Generic Software on Speakers (Conexant SmartAudio HD)(OpenAL default)
Trying to open device 'Generic Software on Speakers (Conexant SmartAudio HD)'... Success!
Number of mono sources: 32
Streaming setup: 4 Buffers x 262144 bytes each
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
--------------------------------------------------------

Game Running
--------------------------------------------------------
-------- Loading map 'menu_bg.map' ---------
Cache Loading: 1964 ms
Entities: 921 ms
Compilation: 0 ms
Total: 3003 ms
Meshes created: 25
Bodies created: 5
-------- Loading complete ---------
--------------------------------------------------------

Statistics
--------------------------------------------------------
Medium framerate: 37.324502
--------------------------------------------------------

User Exit
--------------------------------------------------------
Saving main config.
Deleting game modules.
'LuxInputHandler'
'LuxHelpFuncs'
'LuxSaveHandler'
'LuxScriptHandler'
'LuxProgressLogHandler'
'LuxMapHandler'
'LuxMapHelper'
'LuxPlayer'
'LuxInsanityHandler'
'LuxDebugHandler'
'LuxEffectRenderer'
'LuxMusicHandler'
'LuxMusicHandler'
'LuxEffectHandler'
'LuxCompletionCountHandler'
'LuxGlobalDataHandler'
'LuxHintHandler'
'LuxPostEffectHandler'
'LuxPreMenu'
'LuxDebugHandler'
'LuxInventory'
'LuxJournal'
'LuxCredits'
'LuxLoadScreenHandler'
Deleting config files.
--------------------------------------------------------

Exiting Gui Module
--------------------------------------------------------
Deleting all sets
Deleting all skins
Deleting all gfx elements
Deleting all materials
--------------------------------------------------------

Exiting Generate Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Scene Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Input Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Sound Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Graphics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Resources Module
--------------------------------------------------------
Done with fonts
Done with scripts
Done with particles
Done with sounds
Done with meshes
Done with materials
Done with Gpu programs
Done with images
Destroyed all textures
Done with sound entities
Done with animations
Done with ent files
All resources deleted
--------------------------------------------------------

Exiting Physics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting System Module
--------------------------------------------------------
--------------------------------------------------------

Deleting game setup provided by user
- Deleting lowlevel stuff.
Physics
Sound
Input
Resources
System
Graphics
Haptic
HPL Exit was successful!

|--Memory Manager Report-------------------------------|
|
| No memory leaks detected. Memory left: 0
|
|------------------------------------------------------|

I have no idea if there is anyway around this, but thank you very much in advance for any information or help that you may be able to lend me.
11-02-2012, 04:17 AM
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TheBlastPassage Offline
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Joined: Oct 2012
Reputation: 11
#2
Solved: 8 Years, 9 Months, 4 Weeks ago RE: Additional Intel/AMD help please.

Where did you get the game from?

11-02-2012, 04:27 AM
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Samare Offline
Junior Member

Posts: 5
Threads: 1
Joined: Nov 2012
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#3
Solved: 8 Years, 9 Months, 4 Weeks ago RE: Additional Intel/AMD help please.

(11-02-2012, 04:27 AM)TheBlastPassage Wrote: Where did you get the game from?
I downloaded it directly from Frictional Games
11-02-2012, 04:45 AM
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TheBlastPassage Offline
Senior Member

Posts: 338
Threads: 18
Joined: Oct 2012
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#4
Solved: 8 Years, 9 Months, 4 Weeks ago RE: Additional Intel/AMD help please.

Ok that's good. You're using an Intel HD card. So playing the game on the lowest possible settings may help

11-02-2012, 04:50 AM
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Samare Offline
Junior Member

Posts: 5
Threads: 1
Joined: Nov 2012
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#5
Solved: 8 Years, 9 Months, 4 Weeks ago RE: Additional Intel/AMD help please.

(11-02-2012, 04:50 AM)TheBlastPassage Wrote: Ok that's good. You're using an Intel HD card. So playing the game on the lowest possible settings may help
Thank you very much for the advice. When I have my Intel HD card's driver updated it works really well on medium settings. Its the fact that my more powerful AMD card gets disabled at that point for other games that is the issue. Thank you for the advice though
11-02-2012, 04:55 AM
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jens Offline
Frictional Games

Posts: 4,093
Threads: 199
Joined: Apr 2006
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#6
Solved: 8 Years, 9 Months, 4 Weeks ago RE: Additional Intel/AMD help please.

There is no option in the AMD control panel to set it to use the AMD card for a game if it fails to do it automatically? Nvidia cards have this.
11-02-2012, 08:22 AM
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plutomaniac Offline
Super Moderator

Posts: 6,368
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Joined: May 2011
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#7
Solved: 8 Years, 9 Months, 4 Weeks ago RE: Additional Intel/AMD help please.

No, there is not. That's why I made the big AMD+Intel HD Troubleshooting guide in the first place
11-02-2012, 07:20 PM
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Samare Offline
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Posts: 5
Threads: 1
Joined: Nov 2012
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#8
Solved: 8 Years, 9 Months, 4 Weeks ago RE: Additional Intel/AMD help please.

(11-02-2012, 07:20 PM)plutomaniac Wrote: No, there is not. That's why I made the big AMD+Intel HD Troubleshooting guide in the first place
Thank you very much for making that guide, I appreciate it. I just wish that there was a way that didn't disable my AMD card when I upgrade the driver for the Intel chip. Looks like I will need to just put this game on the back burner until I get a different computer.
11-03-2012, 09:39 PM
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maarten12100 Offline
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#9
Solved: 8 Years, 9 Months, 4 Weeks ago RE: Additional Intel/AMD help please.

(11-03-2012, 09:39 PM)Samare Wrote:
(11-02-2012, 07:20 PM)plutomaniac Wrote: No, there is not. That's why I made the big AMD+Intel HD Troubleshooting guide in the first place
Thank you very much for making that guide, I appreciate it. I just wish that there was a way that didn't disable my AMD card when I upgrade the driver for the Intel chip. Looks like I will need to just put this game on the back burner until I get a different computer.
Plug the charger in and set it to best performance. (I think that would fix it as it neglects power draw)
Nvidia has the option to set for every program what gpu to use weird CCC doesn't have it.
11-03-2012, 09:47 PM
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plutomaniac Offline
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#10
Solved: 8 Years, 9 Months, 4 Weeks ago RE: Additional Intel/AMD help please.

the AMD card is not disabled. The thing is that when you run OpenGL games/applications you can only use the Intel one. For everything else, AMD is just fine.
11-04-2012, 01:06 AM
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