| felixmole   Senior Member
 
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			| Sound-proof shield? 
 
				Hi,
 It appears that when anything emits a sound in my map (from a simple entity dropping down to the ground to a sound played with PlaySoundAtEntity()), I can hear it even though there are two walls apart from me.
 
 Is there anything that can serve as a sound-proof shield on the level editor to deaden any sound nearby?
 
 Thanks.
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	| 01-10-2013, 03:13 PM |  | 
	
		| i3670   Posting Freak
 
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			| RE: Sound-proof shield? 
 
				No, nothing in the level editor you'll have to change that in the .snt under blockable.
			 
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	| 01-10-2013, 03:40 PM |  | 
	
		| felixmole   Senior Member
 
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			| RE: Sound-proof shield? 
 
				Alright, I see. Since I'm using TDD's assets, and to avoid any messy custom assets, I suppose I'll have to add some ScriptAreas to play the sounds when needed. Thanks for the help!
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	| 01-10-2013, 03:44 PM |  | 
	
		| The chaser   Posting Freak
 
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			| RE: Sound-proof shield? 
 
				Actually, custom assets aren't that messy, just:
 -Have a folder in sounds called "Your custom story"
 -Put your custom sound there
 -When releasing the story, just make a folder in the cs called "sounds" and put your sound there.
 
                               THE OTHERWORLD (WIP) ![[Image: k6vbdhu]](http://tinyurl.com/k6vbdhu)  
Aculy iz dolan. |  | 
	| 01-10-2013, 06:34 PM |  | 
	
		| felixmole   Senior Member
 
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			| RE: Sound-proof shield? 
 
				Thanks for the tip!
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	| 01-10-2013, 06:49 PM |  |