felixmole
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Sound-proof shield?
Hi,
It appears that when anything emits a sound in my map (from a simple entity dropping down to the ground to a sound played with PlaySoundAtEntity()), I can hear it even though there are two walls apart from me.
Is there anything that can serve as a sound-proof shield on the level editor to deaden any sound nearby?
Thanks.
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01-10-2013, 03:13 PM |
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i3670
Posting Freak
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RE: Sound-proof shield?
No, nothing in the level editor you'll have to change that in the .snt under blockable.
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01-10-2013, 03:40 PM |
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felixmole
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RE: Sound-proof shield?
Alright, I see. Since I'm using TDD's assets, and to avoid any messy custom assets, I suppose I'll have to add some ScriptAreas to play the sounds when needed. Thanks for the help!
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01-10-2013, 03:44 PM |
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The chaser
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RE: Sound-proof shield?
Actually, custom assets aren't that messy, just:
-Have a folder in sounds called "Your custom story"
-Put your custom sound there
-When releasing the story, just make a folder in the cs called "sounds" and put your sound there.
THE OTHERWORLD (WIP)
Aculy iz dolan.
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01-10-2013, 06:34 PM |
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felixmole
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RE: Sound-proof shield?
Thanks for the tip!
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01-10-2013, 06:49 PM |
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