Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Multiplayer/Co-Op & Frictional Games? NO!!!
Kennyboy000 Offline
Junior Member

Posts: 29
Threads: 1
Joined: Mar 2008
Reputation: 0
#81
RE: Multiplayer Idea.

Yeah (Can anybody help me with this problem?) , Only Co-op would do good in this game, Or else it would take the entire gameplay of fun away ..
03-24-2008, 12:25 PM
Find
jo291 Offline
Senior Member

Posts: 289
Threads: 43
Joined: Dec 2006
Reputation: 0
#82
RE: Multiplayer Idea.

Kennyboy000 Wrote:Yeah (Can anybody help me with this problem?) , Only Co-op would do good in this game, Or else it would take the entire gameplay of fun away ..
make your own thread in technical support about your problem insted of deraling the thread.
03-24-2008, 03:57 PM
Find
MercenaryForHire Offline
Junior Member

Posts: 41
Threads: 4
Joined: Jan 2007
Reputation: 0
#83
RE: Multiplayer Idea.

jo291 Wrote:make your own thread in technical support about your problem insted of deraling the thread.

Indeed. I'm pretty sure the CTD at that area is resolved by the v1.01 patch - go get it, apply it, and play.
03-24-2008, 05:07 PM
Find
Kennyboy000 Offline
Junior Member

Posts: 29
Threads: 1
Joined: Mar 2008
Reputation: 0
#84
RE: Multiplayer Idea.

Calm down >.> Sheesh. i'm not derailing it. I'm still keeping part On-Topic, Plus its my thread,MINE!! *Ahem* . Any news if Jens or Thomas are checking out the Co-Op idea yet ?
03-26-2008, 03:20 PM
Find
jo291 Offline
Senior Member

Posts: 289
Threads: 43
Joined: Dec 2006
Reputation: 0
#85
RE: Multiplayer Idea.

Kennyboy000 Wrote:Calm down >.> Sheesh. i'm not derailing it. I'm still keeping part On-Topic, Plus its my thread,MINE!! *Ahem* . Any news if Jens or Thomas are checking out the Co-Op idea yet ?
your going off topic by talking about something other then the threads subject. just because its your thread. dosent mean you have the right to break the rules!
03-27-2008, 09:26 PM
Find
Kennyboy000 Offline
Junior Member

Posts: 29
Threads: 1
Joined: Mar 2008
Reputation: 0
#86
RE: Multiplayer Idea.

I'll just repeat myself then .. "Any news if Jens or Thomas are checking out the Co-Op idea yet?"
03-28-2008, 06:37 PM
Find
Kedjane Offline
Senior Member

Posts: 632
Threads: 13
Joined: Jul 2006
Reputation: 0
#87
RE: Multiplayer Idea.

God knows, no, not even he knows if they are in this thread. Even if so they are likely going to make another singleplayer game next, making multiplayer games is hard.

Worst regards, Kejdane.
205 characters remaining.
03-28-2008, 07:53 PM
Find
Penumbra Offline
Senior Member

Posts: 325
Threads: 7
Joined: Nov 2007
Reputation: 0
#88
RE: Multiplayer Idea.

Hard? They are makings a HPL2 engine. I'm pretty sure they could pull of multiplayer just fine.
03-28-2008, 09:47 PM
Find
Kedjane Offline
Senior Member

Posts: 632
Threads: 13
Joined: Jul 2006
Reputation: 0
#89
RE: Multiplayer Idea.

Penumbra Wrote:Hard? They are makings a HPL2 engine. I'm pretty sure they could pull of multiplayer just fine.
I mean really hard.
You'd have to make player models, animate the models, make both players able to see eachother, make the players unable to go through eachother, program all scripted sequences to work for two players, make items obtainable for both players and separate the two players inventories. Ofcourse all possible enemies would have to retarget, and all physics need to work with two players aswell (Even if two players grab the same object).
Then ofcourse there could be countless glitches if players use objects on eachother, jump onto eachother, crawl under eachother, hit eachother and so on.
In the first Coop thread WindexGlow brought up some other problems: such precise physics would not be able to transfer over the internet (for some reason), HPL doesn't support head movement besides animation and people would be holding things using telekenesis (There aren't any hands, like in Crysis).

Worst regards, Kejdane.
205 characters remaining.
03-29-2008, 01:01 PM
Find
Kennyboy000 Offline
Junior Member

Posts: 29
Threads: 1
Joined: Mar 2008
Reputation: 0
#90
RE: Multiplayer Idea.

Hmm . Thanks for the good update.
03-29-2008, 03:50 PM
Find




Users browsing this thread: 2 Guest(s)