VillainousPotato
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[REQUEST] Fluorescent light needed
Does anyone know where I can get a good florescent tube light bulb for a CS I'm making?
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04-01-2013, 11:41 PM |
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i3670
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RE: [REQUEST] Fluorescent light needed
There are a couple of them in penumbra that can be converted however I've not been succesful in making them fully functional. Once you place them, they can't be moved.
Check the White Night mod, may have some.
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04-02-2013, 04:52 PM |
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VillainousPotato
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RE: [REQUEST] Fluorescent light needed
Ok thanks. I'll try and make something work
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04-02-2013, 07:07 PM |
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The chaser
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RE: [REQUEST] Fluorescent light needed
Heh, if you manage to.
THE OTHERWORLD (WIP)
Aculy iz dolan.
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04-02-2013, 07:18 PM |
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VillainousPotato
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RE: [REQUEST] Fluorescent light needed
(04-02-2013, 07:18 PM)The chaser Wrote: Heh, if you manage to.
What do you mean?
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04-02-2013, 11:48 PM |
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The chaser
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RE: [REQUEST] Fluorescent light needed
It can get really complicated to export a Penumbra animation to Amnesia.
THE OTHERWORLD (WIP)
Aculy iz dolan.
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04-03-2013, 06:46 AM |
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VillainousPotato
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RE: [REQUEST] Fluorescent light needed
Well if that doesn't work out then I have a friend whose pretty good with blender. So maybe he could just create one from scratch then.
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04-03-2013, 03:31 PM |
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The chaser
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RE: [REQUEST] Fluorescent light needed
For your information, Blender armatures don't work in Amnesia. Sorry. I made a simple animation that worked (only in the X axis though)
THE OTHERWORLD (WIP)
Aculy iz dolan.
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04-03-2013, 04:45 PM |
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VillainousPotato
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RE: [REQUEST] Fluorescent light needed
Well I guess I'll have to find another light model to use then.
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04-03-2013, 05:25 PM |
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NaxEla
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RE: [REQUEST] Fluorescent light needed
Does the fluorescent light in penumbra even have an animation? Even if it does have one, you could always just use the model.
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04-03-2013, 08:28 PM |
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