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Black screen fixes wont work, and i think my desktop is supported
GS563 Offline
Junior Member

Posts: 1
Threads: 1
Joined: Aug 2013
Reputation: 0
#1
Solved: 8 Years, 8 Months, 1 Week ago Black screen fixes wont work, and i think my desktop is supported

Ive tried everything to make Amnesia run. It has the infamous black screen problem, which the only fixes seem to be for laptops. I think my processer is supported and up to date, but it still wont work.

I have a desktop that runs Windows 7, has Intel® Core™ i3-2120 Processor, and the desktop itself is a Gateway dx4860-ub32p.






Spoiler below!
Version 1.20
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 800x600 bpp:32 fs:0 ms:0 gpufmt:2 cap:'Amnesia - Justine - Loading...' pos:(-1x-1)
Setting video mode: 800 x 600 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: Intel
Renderer: Intel® HD Graphics Family
Version: 3.0.0 - Build 8.15.10.2353
Max texture image units: 16
Max texture coord units: 8
Max user clip planes: 6
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 1.30 - Intel Build 8.15.10.2353
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 0
OGL ATIFragmentShader: 0
ATTENTION: System does not support const arrays in glsl!
Setting up G-Bugger: type: 0 texturenum: 3
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
Version Number: 168
Adding engine post effects
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
Available OpenAL devices:
0. Generic Software on Speakers (Realtek High Definition Audio)(OpenAL default)
Trying to open device 'Generic Software on Speakers (Realtek High Definition Audio)'... Success!
Number of mono sources: 32
Streaming setup: 4 Buffers x 262144 bytes each
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
--------------------------------------------------------

Game Running
--------------------------------------------------------
-------- Loading map 'ptest_menu.map' ---------
Cache Loading: 923 ms
Entities: 447 ms
Compilation: 0 ms
Total: 1382 ms
Meshes created: 28
Bodies created: 9
-------- Loading complete ---------
Setting profile: 'a' Path: 'C:\Users\Thomas\Documents/Amnesia/Main/a/'
-------- Loading map '01_cells.map' ---------
Cache Loading: 2085 ms
WARNING: Could not find child with unique ID 0 to attach to entity 'ritual_prisoner_noillum_1_Body_1' in 'entities/ptest/ritual_prisoner_noillum/ritual_prisoner_noillum.ent'
WARNING: Could not find child with unique ID 1 to attach to entity 'ritual_prisoner_noillum_1_Body_1' in 'entities/ptest/ritual_prisoner_noillum/ritual_prisoner_noillum.ent'
WARNING: Could not find child with unique ID 1 to attach to entity 'safety_normal_vert_1_Body_1' in 'entities/door/safety_normal_vert/safety_normal_vert_noauto.ent'
WARNING: Sub mesh 'Servant_Brute1' does not exist in mesh 'enemy_suitor.msh'!
WARNING: Sub mesh 'Servant_Brute1' does not exist in mesh 'enemy_suitor.msh'!
WARNING: Sub mesh 'Servant_Brute1' does not exist in mesh 'enemy_suitor.msh'!
WARNING: Sub mesh 'Servant_Brute1' does not exist in mesh 'enemy_suitor.msh'!
Entities: 3495 ms
Compilation: 19 ms
Total: 5800 ms
Meshes created: 292
Bodies created: 116
-------- Loading complete ---------
-------- Loading map 'ptest_menu.map' ---------
Cache Loading: 988 ms
Entities: 676 ms
Compilation: 0 ms
Total: 1678 ms
Meshes created: 28
Bodies created: 9
-------- Loading complete ---------
--------------------------------------------------------

Statistics
--------------------------------------------------------
Medium framerate: 35.899268
--------------------------------------------------------

User Exit
--------------------------------------------------------
Saving main config.
Saving user config.
Deleting game modules.
'LuxInputHandler'
'LuxHelpFuncs'
'LuxSaveHandler'
'LuxScriptHandler'
'LuxProgressLogHandler'
'LuxMapHandler'
'LuxMapHelper'
'LuxPlayer'
'LuxInsanityHandler'
'LuxDebugHandler'
'LuxEffectRenderer'
'LuxMusicHandler'
'LuxMusicHandler'
'LuxEffectHandler'
'LuxCompletionCountHandler'
'LuxGlobalDataHandler'
'LuxHintHandler'
'LuxPostEffectHandler'
'LuxPreMenu'
'LuxDebugHandler'
'LuxInventory'
'LuxJournal'
'LuxCredits'
'LuxLoadScreenHandler'
Deleting config files.
--------------------------------------------------------

Exiting Gui Module
--------------------------------------------------------
Deleting all sets
Deleting all skins
Deleting all gfx elements
Deleting all materials
--------------------------------------------------------

Exiting Generate Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Scene Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Input Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Sound Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Graphics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Resources Module
--------------------------------------------------------
Done with fonts
Done with scripts
Done with particles
Done with sounds
Done with meshes
Done with materials
Done with Gpu programs
Done with images
Destroyed all textures
Done with sound entities
Done with animations
Done with ent files
All resources deleted
--------------------------------------------------------

Exiting Physics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting System Module
--------------------------------------------------------
--------------------------------------------------------

Deleting game setup provided by user
- Deleting lowlevel stuff.
Physics
Sound
Input
Resources
System
Graphics
Haptic
HPL Exit was successful!

|--Memory Manager Report-------------------------------|
|
| No memory leaks detected. Memory left: 0
|
|------------------------------------------------------|
08-19-2013, 05:21 AM
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PutraenusAlivius Offline
Posting Freak

Posts: 4,713
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Joined: Dec 2012
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#2
Solved: 8 Years, 8 Months, 1 Week ago RE: Black screen fixes wont work, and i think my desktop is supported

Did you recently got Justine, if you do, please re-download it again and re-install. Looks like some Justine assets are corrupted or something.

"Veni, vidi, vici."
"I came, I saw, I conquered."
08-19-2013, 06:29 AM
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jens Offline
Frictional Games

Posts: 4,093
Threads: 199
Joined: Apr 2006
Reputation: 202
#3
Solved: 8 Years, 8 Months, 1 Week ago RE: Black screen fixes wont work, and i think my desktop is supported

Hi,

Intel HD is not supported. It works if you update the drivers, follow the installation guide found in the top threads in the tech support section.
08-19-2013, 06:49 AM
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plutomaniac Offline
Super Moderator

Posts: 6,368
Threads: 45
Joined: May 2011
Reputation: 183
#4
Solved: 8 Years, 8 Months, 1 Week ago RE: Black screen fixes wont work, and i think my desktop is supported

(08-19-2013, 06:49 AM)jens Wrote: Hi,

Intel HD is not supported. It works if you update the drivers, follow the installation guide found in the top threads in the tech support section.

check for the Have Disk Method
08-19-2013, 10:06 AM
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