(09-23-2013, 05:45 PM)Googolplex Wrote: (09-23-2013, 05:43 PM)Mechavomit Wrote: Only then it would have to be 1500s.
Amnesia in the middle ages would be great. A new castle with dark rooms and cellars etc. where the candle lights creates a very good feeling in better HPL3's graphics engine. Why not?
Not another castle.
The castle was boring.
Have it placed in a... I KNOW!
In a lovecraftian small town.
You'd start walking around and seeing normal sights (human npcs interacting with the player and each other, kids playing, bustling atmosphere, etc etc etc) and when night hits it turns sinister.
The protagonist could wander into a church, which then connects into a cave that has subtle signs of some otherworldly stuff. The cave connects to other landmarks in the town and to get deeper into the cave system you have to explore for alternate entries and exits using gear ( a la metroid). So it'd have a lot of backtracking and ''free form'' exploration.
Oh God. Someone steal my idea and make it happen.