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Update coming! Brave testers needed!
Zihni Adli Offline
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RE: Update almost ready! Brave testers needed!

suddenly weird thing happened, now the engineer could damage the door with one attack and the door is destroyed, other wierd things is just suddenly the engineer stop patroling.
01-17-2014, 04:09 PM
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i3670 Offline
Posting Freak

Posts: 1,308
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RE: Update almost ready! Brave testers needed!

I can't even get my enemies to move.

"What you think is irrelevant" - A character of our time

A Christmas Hunt
01-18-2014, 02:04 AM
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LordOfDragons Offline
Senior Member

Posts: 501
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Joined: Aug 2013
Reputation: 13
RE: Update almost ready! Brave testers needed!

I made some testing, and it seems that i can use the monsters, just not the maid and the gentleman... I loaded them in the model editor and saved. Still didn't work. Also, i dont know how to install all the models and sounds from MFP. ... And that is why i want to wait till steam automatically uploads it right for me  ._.

But if anyone knows how to put the models into the leveleditor without errors, it would be nice to know. I want to test how i can build with them Smile

The question that will never be answered:
SOMA WHY ARE YOU SO BEAUTIFUL? ;_;
01-18-2014, 06:44 PM
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ZyLogicX Offline
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RE: Update almost ready! Brave testers needed!

(01-18-2014, 06:44 PM)BossPiggy Wrote: I made some testing, and it seems that i can use the monsters, just not the maid and the gentleman... I loaded them in the model editor and saved. Still didn't work. Also, i dont know how to install all the models and sounds from MFP. ... And that is why i want to wait till steam automatically uploads it right for me  ._.

But if anyone knows how to put the models into the leveleditor without errors, it would be nice to know. I want to test how i can build with them Smile

That is because the present entities do not function. If you want the functioning gentleman entity, check out this thread by DamnNoHtml http://www.frictionalgames.com/forum/thread-23434.html

Beyond the Mountains of Madness [15%]
This forum is dying.
01-21-2014, 08:53 PM
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LordOfDragons Offline
Senior Member

Posts: 501
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Reputation: 13
RE: Update almost ready! Brave testers needed!

Ahh no i will just wait for everything to function optional. I wonder when its coming out... I can't wait to use the new assets D:

The question that will never be answered:
SOMA WHY ARE YOU SO BEAUTIFUL? ;_;
01-22-2014, 05:38 PM
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Fatalist Offline
Member

Posts: 122
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Joined: Dec 2012
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RE: Update almost ready! Brave testers needed!

I have a problem with some enemies. Monster don't move after notice. It have infinity "investigate" state and don't switch to "search" state. Never saw this before, in regular version of Amnesia.

01-31-2014, 07:05 AM
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Romulator Offline
Not Tech Support ;-)

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RE: Update almost ready! Brave testers needed!

Did you try resaving the monster with ModelEditor131111?

Discord: Romulator#0001
[Image: 3f6f01a904.png]
(This post was last modified: 01-31-2014, 02:28 PM by Romulator.)
01-31-2014, 02:28 PM
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Fatalist Offline
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RE: Update almost ready! Brave testers needed!

(01-31-2014, 02:28 PM)Romulator Wrote: Did you try resaving the monster with ModelEditor131111?

Hmm, after adding a second notice animations this bug is gone. Didn't know about this thing. Needs "notice1" and "notice2" animations only, no more, no less)

01-31-2014, 05:15 PM
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DnALANGE Offline
Banned

Posts: 1,549
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Joined: Jan 2012
RE: Update almost ready! Brave testers needed!

Update almost ready Wink
Just laughed while came across here Tongue
The monsters are annoying indeed!
You MUST remove the .MSH A N D resave the entitites\monsters!
Worked for me ( Premonition )
01-31-2014, 05:54 PM
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PutraenusAlivius Offline
Posting Freak

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RE: Update almost ready! Brave testers needed!

You guys go ahead and argue about using the AAMFP monsters, I'll be crouching here because I'm using ATDD monsters.

"Veni, vidi, vici."
"I came, I saw, I conquered."
02-01-2014, 03:03 AM
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