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Amnesia Wierd shadows
Stephano195 Offline
Banned

Posts: 1
Threads: 1
Joined: Dec 2013
#1
Solved: 8 Years, 9 Months, 3 Weeks ago Amnesia Wierd shadows
This user has been denied support.

When I'm in game and turn a little bit the shadows around me gets wierd and it's sometimes blocking my screen.I was able to play it till' I got to the sewers then the game crashed. I tried reinstalling but it didn't worked and the game lagged. I've got everything updated to the latest version and I have a Win7 32 bit desktop PC with ATI radeon 9600/x1050 2GB ram and a AMD sempron 3300+

The game worked fine when I had win XP

Here Is the HPL: -------- THE HPL ENGINE LOG ------------
Engine build ID 20100818114615

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: ATI Technologies Inc.
Renderer: ATI Radeon 9600 / X1050 Series
Version: 2.1.8545 Release
Max texture image units: 16
Max texture coord units: 8
Max user clip planes: 6
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 4
Max color render targets: 4
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 1.20
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 0
OGL ATIFragmentShader: 1
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
Version Number: 168
Adding engine post effects
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
Available OpenAL devices:
0. Generic Software on Hangszórók (Realtek AC'97 Audio)(OpenAL default)
1. Generic Software on Realtek Digital Output (Realtek AC'97 Audio)
Trying to open device 'Generic Software on Hangszórók (Realtek AC'97 Audio)'... Success!
Number of mono sources: 32
Streaming setup: 4 Buffers x 262144 bytes each
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
--------------------------------------------------------

Game Running
--------------------------------------------------------
-------- Loading map 'menu_bg.map' ---------
Cache Loading: 5842 ms
Entities: 2255 ms
Compilation: 5 ms
Total: 8233 ms
Meshes created: 25
Bodies created: 5
-------- Loading complete ---------
Setting profile: 'Stephano195' Path: 'C:\Users\troller\Documents/Amnesia/Main/Stephano195/'
-------- BEGIN LOAD FROM C:\Users\troller\Documents/Amnesia/Main/Stephano195/AutoSave_Sewer_2013_6_25_19_19_58_0.sav ---------
LOADING SAVE GAME!
-------- Loading map '20_sewer.map' ---------
Cache Loading: 32046 ms
Entities: 5667 ms
Compilation: 514 ms
Total: 40790 ms
Meshes created: 353
Bodies created: 182
-------- Loading complete ---------
WARNING: Could not find player start node ''
ERROR: StartPos '' does not exist!
ERROR: Could not find particle system 'PS_WaterWheelStream'
ERROR: Could not find sound entity 'CogMachinery'
ERROR: Could not find particle system 'PS_WaterWheelStream'
ERROR: Could not find sound entity 'CogMachinery'
-------- END LOAD ---------
ERROR: Could not find particle system 'PS_WaterWheelStream'
ERROR: Could not find sound entity 'CogMachinery'
ERROR: Could not find particle system 'PS_WaterWheelStream'
ERROR: Could not find sound entity 'CogMachinery'
ERROR: Could not find sound entity 'CogMachinery'
(This post was last modified: 12-31-2013, 11:08 PM by Stephano195.)
12-31-2013, 08:26 PM
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plutomaniac Offline
Super Moderator

Posts: 6,368
Threads: 45
Joined: May 2011
Reputation: 183
#2
Solved: 8 Years, 9 Months, 3 Weeks ago RE: Amnesia Wierd shadows

The game is not bought!
(This post was last modified: 01-01-2014, 03:09 PM by plutomaniac.)
01-01-2014, 04:02 AM
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