Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Area fog
Icaab2608 Offline
Member

Posts: 85
Threads: 37
Joined: Jul 2013
Reputation: 0
#1
Area fog

Can I deactivate(made no active) the area fog?
[img][Image: bandicam20_6898146_11563071.jpg][/img]
04-05-2014, 06:12 PM
Find
DnALANGE Offline
Banned

Posts: 1,549
Threads: 73
Joined: Jan 2012
#2
RE: Area fog

I thought it was NOT possible..
Only thing you can try is SetEntityActive("YOURFOGAREA", false);
Give it a try.
(This post was last modified: 04-05-2014, 06:39 PM by DnALANGE.)
04-05-2014, 06:37 PM
Find
Mudbill Offline
Muderator

Posts: 3,881
Threads: 59
Joined: Apr 2013
Reputation: 179
#3
RE: Area fog

PHP Code: (Select All)
SetFogActive(bool abActive); 
PHP Code: (Select All)
SetFogColor(float afRfloat afGfloat afBfloat afA); 
PHP Code: (Select All)
SetFogProperties(float afStartfloat afEndfloat afFalloffExpbool abCulling); 

These are all you need.

Edit: Oh, I mistook them. These are for global fog.
Perhaps SetEntityActive works. I haven't tried.

(This post was last modified: 04-05-2014, 06:52 PM by Mudbill.)
04-05-2014, 06:50 PM
Find
FlawlessHappiness Offline
Posting Freak

Posts: 3,980
Threads: 145
Joined: Mar 2012
Reputation: 171
#4
RE: Area fog

Not sure. If not, a workaround is to have the exact same map copied some other place, and then teleport the player to the map with no fog.

Trying is the first step to success.
04-05-2014, 10:13 PM
Find




Users browsing this thread: 1 Guest(s)