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Configuration Files Help Replacing tinderboxes for FC
Damascus Offline
Senior Member

Posts: 646
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Joined: Mar 2012
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#1
Replacing tinderboxes for FC

I'm trying to replaces the tinderboxes for a Full Conversion, but as you can see, it's not going so well.

[Image: gXeLrQe.png]

I have a custom "matchbox" item and changed its entity to a 'tinderbox' type, but it's still going straight into my inventory slots instead of filling up the tinderbox slot. Could I get some help please?

08-31-2014, 10:45 PM
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Mudbill Offline
Muderator

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#2
RE: Replacing tinderboxes for FC

You need to set the item type as Tinderbox instead of Puzzle.

08-31-2014, 11:16 PM
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KiraImmortal Offline
Member

Posts: 138
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Joined: Nov 2013
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#3
RE: Replacing tinderboxes for FC

Mudbill is right. Also you can use what i've done in my Time Distortion mod. In your fc folder place your matchbox entity in entities/item/tinderbox, i mean copy all the files the matchbox uses into that folder, and then rename the "matchbox.ent" into "tinderbox.ent". This will surely replace the original tinderbox item when you run you FC mod, even if it stays the one original in the editor, it will appear properly in game Smile
08-31-2014, 11:32 PM
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