Version 1.20
-------- THE HPL ENGINE LOG ------------
Creating Engine Modules
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Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
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Initializing Resources Module
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Creating loader handlers
Creating resource managers
Adding loaders to handlers
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Initializing Graphics Module
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Init lowlevel graphics: 1920x1080 disp:0 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos
-1x-1)
Setting video mode: 1920 x 1080 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: NVIDIA Corporation
Renderer: GeForce GTX 970/PCIe/SSE2
Version: 4.4.0 NVIDIA 344.75
Max texture image units: 32
Max texture coord units: 8
Max user clip planes: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 4.40 NVIDIA via Cg compiler
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 1
OGL ATIFragmentShader: 0
Setting up G-Bugger: type: 0 texturenum: 3
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
Version Number: 168
***** WARNING *****
Expecting IL version 178 and found version 168
Cube Maps may not load correctly in this version and will not render correctly in game
Please use the included version of libIL and not a custom build if you have issues
***** WARNING *****
Adding engine post effects
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Initializing Sound Module
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Initializing OpenAL
Available OpenAL devices:
0. Generic Software on Speakers (Realtek High Definition Audio)(OpenAL default)
1. Generic Software on ASUS VE276-4 (NVIDIA High Definition Audio)
2. Generic Software on Realtek Digital Output (Realtek High Definition Audio)
3. Generic Software on Speakers (Axe-Fx II Audio)
Trying to open device 'Generic Software on Speakers (Realtek High Definition Audio)'... Success!
Number of mono sources: 32
Streaming setup: 4 Buffers x 262144 bytes each
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Initializing Game Module
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Adding engine updates
Initializing script functions
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User Initialization
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Game Running
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-------- Loading map 'menu_bg.map' ---------
Cache Loading: 622 ms
Entities: 118 ms
Compilation: 1 ms
Total: 751 ms
Meshes created: 26
Bodies created: 5
-------- Loading complete ---------
ERROR: Sampler aGoboMap does not exist, could not bind it to unit 5
Setting profile: 'Meshuggah' Path: 'C:\Users\Velo\Documents/Amnesia/Main/Meshuggah/'
-------- BEGIN LOAD FROM C:\Users\Velo\Documents/Amnesia/Main/Meshuggah/AutoSave_Archives_2014_12_27_22_48_1_0.sav ---------
LOADING SAVE GAME!
-------- Loading map '03_archives.map' ---------
Cache Loading: 1345 ms
Entities: 1495 ms
Compilation: 161 ms
Total: 3465 ms
Meshes created: 300
Bodies created: 92
-------- Loading complete ---------
WARNING: Could not find player start node ''
ERROR: StartPos '' does not exist!
ERROR: Sampler aDiffuseMap does not exist, could not bind it to unit 0
ERROR: Sampler aDiffuseMap does not exist, could not bind it to unit 0
-------- END LOAD ---------
ERROR: Sampler aGoboMap does not exist, could not bind it to unit 5
ERROR: Sampler aGoboMap does not exist, could not bind it to unit 5
ERROR: Couldn't create SoundEntity 'step_run_generic_hard.snt'
ERROR: Couldn't create SoundEntity 'step_run_generic_hard.snt'
ERROR: Sampler aGoboMap does not exist, could not bind it to unit 5
-------- BEGIN SAVE TO: C:\Users\Velo\Documents/Amnesia/Main/Meshuggah/AutoSave_Archives_2014_12_27_23_41_0_0.sav ---------
WARNING: particle system 0 in chandelier_nice_1 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_1 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_1 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_1 does not exist anymore!
WARNING: particle system 0 in chandelier_nice_3 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_3 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_3 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_3 does not exist anymore!
WARNING: particle system 0 in chandelier_nice_4 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_4 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_4 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_4 does not exist anymore!
WARNING: particle system 0 in chandelier_nice_5 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_5 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_5 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_5 does not exist anymore!
WARNING: particle system 0 in chandelier_nice_6 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_6 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_6 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_6 does not exist anymore!
WARNING: particle system 0 in candlestick_floor_1 does not exist anymore!
WARNING: particle system 1 in candlestick_floor_1 does not exist anymore!
WARNING: particle system 2 in candlestick_floor_1 does not exist anymore!
WARNING: particle system 3 in candlestick_floor_1 does not exist anymore!
WARNING: particle system 4 in candlestick_floor_1 does not exist anymore!
WARNING: particle system 0 in candlestick_floor_3 does not exist anymore!
WARNING: particle system 1 in candlestick_floor_3 does not exist anymore!
WARNING: particle system 2 in candlestick_floor_3 does not exist anymore!
WARNING: particle system 3 in candlestick_floor_3 does not exist anymore!
WARNING: particle system 4 in candlestick_floor_3 does not exist anymore!
WARNING: particle system 0 in candlestick_tri_1 does not exist anymore!
WARNING: particle system 1 in candlestick_tri_1 does not exist anymore!
WARNING: particle system 2 in candlestick_tri_1 does not exist anymore!
WARNING: particle system 0 in candlestick02_1 does not exist anymore!
WARNING: particle system 0 in candlestick_floor_4 does not exist anymore!
WARNING: particle system 1 in candlestick_floor_4 does not exist anymore!
WARNING: particle system 2 in candlestick_floor_4 does not exist anymore!
WARNING: particle system 3 in candlestick_floor_4 does not exist anymore!
WARNING: particle system 4 in candlestick_floor_4 does not exist anymore!
WARNING: particle system 0 in candlestick_floor_5 does not exist anymore!
WARNING: particle system 1 in candlestick_floor_5 does not exist anymore!
WARNING: particle system 2 in candlestick_floor_5 does not exist anymore!
WARNING: particle system 3 in candlestick_floor_5 does not exist anymore!
WARNING: particle system 4 in candlestick_floor_5 does not exist anymore!
WARNING: particle system 0 in candlestick_floor_6 does not exist anymore!
WARNING: particle system 1 in candlestick_floor_6 does not exist anymore!
WARNING: particle system 2 in candlestick_floor_6 does not exist anymore!
WARNING: particle system 3 in candlestick_floor_6 does not exist anymore!
WARNING: particle system 4 in candlestick_floor_6 does not exist anymore!
WARNING: particle system 0 in candlestick02_2 does not exist anymore!
WARNING: particle system 0 in chandelier_nice_7 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_7 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_7 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_7 does not exist anymore!
WARNING: particle system 0 in chandelier_nice_8 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_8 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_8 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_8 does not exist anymore!
WARNING: particle system 0 in chandelier_nice_9 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_9 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_9 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_9 does not exist anymore!
WARNING: particle system 0 in candlestick_tri_2 does not exist anymore!
WARNING: particle system 1 in candlestick_tri_2 does not exist anymore!
WARNING: particle system 2 in candlestick_tri_2 does not exist anymore!
WARNING: particle system 0 in candlestick_tri_3 does not exist anymore!
WARNING: particle system 1 in candlestick_tri_3 does not exist anymore!
WARNING: particle system 2 in candlestick_tri_3 does not exist anymore!
WARNING: particle system 0 in candlestick_tri_4 does not exist anymore!
WARNING: particle system 1 in candlestick_tri_4 does not exist anymore!
WARNING: particle system 2 in candlestick_tri_4 does not exist anymore!
WARNING: particle system 0 in bonfire_1 does not exist anymore!
WARNING: particle system 0 in bonfire_2 does not exist anymore!
WARNING: particle system 0 in candlestick_tri_5 does not exist anymore!
WARNING: particle system 1 in candlestick_tri_5 does not exist anymore!
WARNING: particle system 2 in candlestick_tri_5 does not exist anymore!
WARNING: particle system 0 in bonfire_3 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_wall_1 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_wall_2 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_wall_3 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_ceiling_4 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_wall_4 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_ceiling_5 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_ceiling_6 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_ceiling_7 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_ceiling_8 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_ceiling_9 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_ceiling_10 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_wall_5 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_wall_6 does not exist anymore!
WARNING: particle system 0 in candlestick_floor_8 does not exist anymore!
WARNING: particle system 1 in candlestick_floor_8 does not exist anymore!
WARNING: particle system 2 in candlestick_floor_8 does not exist anymore!
WARNING: particle system 3 in candlestick_floor_8 does not exist anymore!
WARNING: particle system 4 in candlestick_floor_8 does not exist anymore!
WARNING: particle system 0 in candlestick02_3 does not exist anymore!
WARNING: particle system 0 in candlestick_floor_9 does not exist anymore!
WARNING: particle system 1 in candlestick_floor_9 does not exist anymore!
WARNING: particle system 2 in candlestick_floor_9 does not exist anymore!
WARNING: particle system 3 in candlestick_floor_9 does not exist anymore!
WARNING: particle system 4 in candlestick_floor_9 does not exist anymore!
WARNING: particle system 0 in candlestick_floor_10 does not exist anymore!
WARNING: particle system 1 in candlestick_floor_10 does not exist anymore!
WARNING: particle system 2 in candlestick_floor_10 does not exist anymore!
WARNING: particle system 3 in candlestick_floor_10 does not exist anymore!
WARNING: particle system 4 in candlestick_floor_10 does not exist anymore!
WARNING: particle system 0 in candlestick_tri_6 does not exist anymore!
WARNING: particle system 1 in candlestick_tri_6 does not exist anymore!
WARNING: particle system 2 in candlestick_tri_6 does not exist anymore!
WARNING: particle system 0 in candlestick02_4 does not exist anymore!
-------- END SAVE ---------
-------- Loading map 'menu_bg.map' ---------
Cache Loading: 590 ms
Entities: 106 ms
Compilation: 1 ms
Total: 707 ms
Meshes created: 26
Bodies created: 5
-------- Loading complete ---------
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Statistics
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Medium framerate: 48.039549
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User Exit
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Saving main config.
Saving user config.
Deleting game modules.
'LuxInputHandler'
'LuxHelpFuncs'
'LuxSaveHandler'
'LuxScriptHandler'
'LuxProgressLogHandler'
'LuxMapHandler'
'LuxMapHelper'
'LuxPlayer'
'LuxInsanityHandler'
'LuxDebugHandler'
'LuxEffectRenderer'
'LuxMusicHandler'
'LuxMusicHandler'
'LuxEffectHandler'
'LuxCompletionCountHandler'
'LuxGlobalDataHandler'
'LuxHintHandler'
'LuxPostEffectHandler'
'LuxPreMenu'
'LuxDebugHandler'
'LuxInventory'
'LuxJournal'
'LuxCredits'
'LuxLoadScreenHandler'
Deleting config files.
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Exiting Gui Module
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Deleting all sets
Deleting all skins
Deleting all gfx elements
Deleting all materials
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Exiting Generate Module
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Exiting Scene Module
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Exiting Input Module
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Exiting Sound Module
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Exiting Graphics Module
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Exiting Resources Module
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Done with fonts
Done with scripts
Done with particles
Done with sounds
Done with meshes
Done with materials
Done with Gpu programs
Done with images
Destroyed all textures
Done with sound entities
Done with animations
Done with ent files
All resources deleted
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Exiting Physics Module
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Exiting System Module
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Deleting game setup provided by user
- Deleting lowlevel stuff.
Physics
Sound
Input
Resources
System
Graphics
Haptic
HPL Exit was successful!
|--Memory Manager Report-------------------------------|
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| No memory leaks detected. Memory left: 0
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|------------------------------------------------------|