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Area callbacks
Plazmater Offline
Member

Posts: 122
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Joined: Aug 2013
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#1
Area callbacks

Is there another way triggering the event by colliding with area without using CollideCallbacks in script ?

Like, when i collide with area I want to directly activate event function.

So is it possible?
What about those CC_Entities and CC_Funcs in Area -> Collide callbacks?
10-11-2015, 03:48 AM
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Romulator Offline
Not Tech Support ;-)

Posts: 3,628
Threads: 63
Joined: Jan 2013
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#2
RE: Area callbacks

CC_Entity = What entity to collide with to trigger the script
CC_Func = The function to be called, as defined in script.

Fill in both of those, then click copy, and paste it into your script. This is the alternative to using Entity_AddCollideCallback(); or the similar script.

Discord: Romulator#0001
[Image: 3f6f01a904.png]
10-11-2015, 03:55 AM
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