Penumbra Overture crashs when activating the artifact in the office room. When activating it, the "light" effect shows until the screen is totally white, then it crashes. Console output:
terminate called after throwing an instance of 'std::length_error'
what(): basic_string::resize
/home/.games/penumbra_overture/PenumbraOverture/penumbra: Zeile 9: 5699 Abgebrochen ./penumbra.bin "$@"
Penumbra: Overture exited unexpectedly, please check
/home/scrawl/.frictionalgames/Penumbra/Overture/hpl.log
for any error messages
Also try running
ulimit -c unlimited
And re-running Penumbra and try and recreate the error
then submit the generated core file or stack trace
Last lines of the log file:
Loading collada for 'maps/level01_05_office.dae' took: 405 ms
WARNING: Parent 'group3' couldn't be found! Failed to attach 'artefact_pointLight1' to 'artefact'.Attaching directly to mesh.
ERROR: Entity file 'NAME_item.ent' was not found!
WARNING: Couldn't find start position 'link01'
Loading map 'level01_05_office.dae' took: 1848 ms
System info: Linux 2.6.30, XServer 1.6.3, NVidia 7600 GS video card with 190.153 Nvidia driver
Penumbra Overture version from the humble indie bundle[/code]