i posted this in another crash thread a couple pages in but i thought that a single thread for this wouldn't get look over that fast and would be more useful for other people who have the same problem.
My problem is that the game uses my onboard intel chip instead of my nvidia card even though the nvidia card is displayed in the boot menu but when i look up in the hpl.txt the designated card is a "Intel® HD Graphics". how can i force the game to use the appropriate card?
here a couple screenshots
boot menu:
error:
hpl.txt:
Quote:-------- THE HPL ENGINE LOG ------------
Engine build ID 20100818114615
Creating Engine Modules
--------------------------------------------------------
 Creating graphics module
 Creating system module
 Creating resource module
 Creating input module
 Creating sound module
 Creating physics module
 Creating ai module
 Creating gui module
 Creating generate module
 Creating haptic module
 Creating scene module
--------------------------------------------------------
Initializing Resources Module
--------------------------------------------------------
 Creating loader handlers 
 Creating resource managers
 Adding loaders to handlers 
--------------------------------------------------------
Initializing Graphics Module
--------------------------------------------------------
 Setting video mode: 1024 x 768 - 32 bpp
 Init Glew...OK
 Setting up OpenGL
  Vendor: Intel
  Renderer: Intel® HD Graphics
  Version: 2.1.0 - Build 8.15.10.2182
  Max texture image units: 16
  Max texture coord units: 8
  Max user clip planes: 6
  Two sided stencil: 1
  Vertex Buffer Object: 1
  Anisotropic filtering: 1
  Max Anisotropic degree: 2
  Multisampling: 1
  Texture compression: 1
  Texture compression S3TC: 1
  Auto generate MipMaps: 1
  Render to texture: 1
  Max draw buffers: 8
  Max color render targets: 8
  Packed depth-stencil: 1
  Texture float: 1
  GLSL Version: 1.20  - Intel Build 8.15.10.2182
  ShaderModel 2: 1
  ShaderModel 3: 1
  ShaderModel 4: 0
  OGL ATIFragmentShader: 0
ATTENTION: System does not support const arrays in glsl!
i have a asus notebook with windows 7, the said nvidia gt 325m, 4gb ram and a i5-450m.
please somebody look into this, i would love to be able to finally play the game.