Kein 
 
 
		
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RE: So... 
			 
			
				Call of Amnesia: Chtulhu
			 
			
			
 
			
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	| 06-06-2016, 01:59 AM  | 
	
		
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		Yuhaney 
 
 
		
			Hello Friends! 
			
			
			
 
			
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RE: So... 
			 
			
				 (06-05-2016, 05:05 PM)Darkfire Wrote:  It's convoluted. 
http://lovecraft.wikia.com/wiki/Copyrigh..._Lovecraft 
I have a brain fart.
 
I suggest that they change the copyright law to be valid for 50-75 (maybe 100 at worst) years after the publishing and it would not expire immediately if the person dies. Unpublished works, that were no longer in development or laying somewhere (complete or not) never meant to be published, would expire at death. If the work was to be published (in other words, was already complete and going towards publishing, it would go normally and expire after the time has passed). This would be much easier and enough time to support your living with your work.
			  
			
			
 
			
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	| 06-06-2016, 11:46 AM  | 
	
		
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		Mudbill 
 
 
		
			Muderator 
			
			
			
 
			
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RE: So... 
			 
			
				Copyright laws are just straight up too poorly written for this time period. Without any kind of statistics, I'd say the most fraud AND mistakes seem to happen within those borders. 
 
I'm all for protecting someone's property, but I think the system is terrible at doing it. It should be rewritten, but it probably never will be. Besides, I don't exactly have any great solution to this problem to propose. All I know is that copyright is exploited to shit, abused to pieces, and seems to do more harm than not.
			 
			
			
 
			
				
(This post was last modified: 06-06-2016, 02:03 PM by Mudbill.)
 
				
			 
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	| 06-06-2016, 02:01 PM  | 
	
		
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		Knickebein 
 
 
		
			Banned 
			
			
			
 
			
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RE: So... 
			 
			
				"Call of Cthulhu", "No One Lives Forever" and "Portal" are my favorite ego-shooters. 
Have to play "Stalker" and "Metro" soon.
			 
			
			
			
				
(This post was last modified: 06-06-2016, 07:15 PM by Knickebein.)
 
				
			 
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	| 06-06-2016, 07:13 PM  | 
	
		
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		Slanderous 
 
 
		
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RE: So... 
			 
			
				This is an image they posted alongside their new blog update  
I know it's not much but it's probs worth taking a look.
			  
			
			
			
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	| 06-12-2016, 01:05 AM  | 
	
		
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		Chrysler 
 
 
		
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	| 07-19-2016, 02:20 PM  | 
	
		
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		Romulator 
 
 
		
			Not Tech Support ;-) 
			
			
			
 
			
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RE: So... 
			 
			
				 (07-19-2016, 02:20 PM)Chrysler Wrote:  New interview with Thomas Grip about their two upcoming games: Frictional Games: 'We don't just want to be the horror guys' 
Thomas Grip Wrote:“This Fall, we’re to bring a lot of stuff together and see where we’re at.” 
HYPE!
 
Pretty interesting interview though.
			  
			
			
 
Discord: Romulator#0001
![[Image: 3f6f01a904.png]](https://puu.sh/zOxJg/3f6f01a904.png)  
			
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	| 07-19-2016, 02:30 PM  | 
	
		
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		Slanderous 
 
 
		
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RE: So... 
			 
			
				 (07-19-2016, 02:30 PM)Romulator Wrote:   (07-19-2016, 02:20 PM)Chrysler Wrote:  New interview with Thomas Grip about their two upcoming games: Frictional Games: 'We don't just want to be the horror guys'  
Thomas Grip Wrote:“This Fall, we’re to bring a lot of stuff together and see where we’re at.”  
HYPE! 
 
Pretty interesting interview though. 
ULTRAHYPE OMG
			  
			
			
			
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	| 07-19-2016, 03:22 PM  | 
	
		
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		MrSteve 
 
 
		
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RE: So... 
			 
			
				"This fall, we'll release a teaser video and then make you wait THREE.......MOAR........YEARS and in the meanwhile, you'll speculate until your minds melt" 
 
*Flash of lightning and evil laugh
			 
			
			
			
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	| 07-20-2016, 01:25 PM  | 
	
		
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		Radiance 
 
 
		
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RE: So... 
			 
			
				 (07-20-2016, 01:25 PM)MrSteve Wrote:  "This fall, we'll release a teaser video and then make you wait THREE.......MOAR........YEARS and in the meanwhile, you'll speculate until your minds melt" 
 
*Flash of lightning and evil laugh 
I don't know how many devs did they hire in last job proposal, but production will go faster than SOMA.  
My release date estimate: December 2017 or Q1 2018.
			  
			
			
			
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	| 07-20-2016, 07:59 PM  | 
	
		
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