| teriffic   Junior Member
 
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			| Trying to allow rock to be grabbed but not moved 
 
				Hi guys,
 I'm trying to set a rock as "stuck" in between two cog wheels. I want the player to be able to grab the rock, but not actually move it. Right now I have the rock placed between the two cogs. How would I go about doing this?
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	| 06-20-2020, 10:45 PM |  | 
	
		| Mudbill   Muderator
 
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			| RE: Trying to allow rock to be grabbed but not moved 
 
				Best option might be to set the rock as static physics and then place a script area over it. Add a custom interact callback with a grab crosshair to that script area, and maybe a message that the rock is stuck when clicked.
			 
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	| 06-22-2020, 12:30 AM |  | 
	
		| teriffic   Junior Member
 
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			| RE: Trying to allow rock to be grabbed but not moved 
 
				Thanks for the advice. It looks like when I make the rock static the SetEntityCustomFocusCrossHair function doesn't work anymore.
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	| 07-04-2020, 05:27 AM |  |