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Weird problem
gamgam2 Offline
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#11
Solved: 6 Years, 7 Months ago RE: Weird problem

Well when you don't have openal installed, you get an error messenge on how the game coudnt' find openal.

Perhaps openal doesn't work with vista.

Sometimes, if you look carefully at a wall for a few minutes, you'll realize you wasted some time.  It's true.
03-13-2007, 10:13 PM
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Kriz Offline
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#12
Solved: 6 Years, 7 Months ago RE: Weird problem

I'm using Windows XP Professional, not Vista.
03-13-2007, 10:16 PM
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gamgam2 Offline
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#13
Solved: 6 Years, 7 Months ago RE: Weird problem

C:\Program Files\Penumbra\Episode 1 Demo\installation

Make sure the file called 'oalinst.exe' exists. For me it reads 764kb and is version 1.9.9.0 (the file version might be when you install it/varies from computer to computer, not sure)

Sometimes, if you look carefully at a wall for a few minutes, you'll realize you wasted some time.  It's true.
03-13-2007, 10:22 PM
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Luis Offline
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#14
Solved: 6 Years, 7 Months ago RE: Weird problem

I'm preparing a very small test app so that we can make sure OpenAL isn't the cause for the crash. I will upload it soon, so stay tuned.

EOF
03-14-2007, 12:19 AM
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Luis Offline
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#15
Solved: 6 Years, 7 Months ago RE: Weird problem

So here it is. If working correctly, it should play a sample twice, while showing some text output in a console window. Please run it and tell us how it did Smile

EOF
03-14-2007, 01:25 PM
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Kriz Offline
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#16
Solved: 6 Years, 7 Months ago RE: Weird problem

Allright. When I have time I'll tell you the results.
03-14-2007, 01:26 PM
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Kriz Offline
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#17
Solved: 6 Years, 7 Months ago RE: Weird problem

Hmmm...it's seems that there are no problems with openal.
(This post was last modified: 03-14-2007, 08:55 PM by Drahcir.)
03-14-2007, 03:39 PM
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Luis Offline
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#18
Solved: 6 Years, 7 Months ago RE: Weird problem

Ok, thanks for the feedback. Still can't tell what your problem is, so got another test for you to try. This is an updated version of the HPL Sound Test published a couple months ago. It uses the game engine, so we can make a better idea of what's going on if it works. Again, same procedure: run it and post the hpl.log file. Note that this time the log will be generated in the same folder where the program is.
By the way, sorry for the delay, had some problems uploading the file Smile

Get the test here (megaupload)

EOF
03-14-2007, 10:36 PM
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Kriz Offline
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#19
Solved: 6 Years, 7 Months ago RE: Weird problem

Well, I've run the test and here are the results. Should I also post hpl log when using software device?

-------- THE HPL ENGINE LOG ------------

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating resource managers
Misc Creation
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init low level graphics
Setting video mode: 800 x 600 - 32 bpp
Init Glee...OK
Setting up OpenGL
Max texture image units: 32
Max texture coord units: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Vertex Program: 1
Fragment Program: 1
NV Register Combiners: 1
NV Register Combiners Stages: 8
ATI Fragment Shader: 0
Creating graphic systems
Creating Renderer2D
Renderer2D created
Creating Renderer3D
Load Renderer3D gpu programs:
Extrude
Diffuse
Fog
Creating fog textures: Solid Additive Alpha
init sky box
Renderer3D created
Creating screen buffers size 800.000000 : 600.000000
Creating programs
RendererPostEffects created
Adding engine materials
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL.
Trying to open hardware device... Success!
Device name: SB X-Fi Audio [DC00]
OpenAL Version Supported: 1.1
Number of channels: 32
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
--------------------------------------------------------

Game Running
--------------------------------------------------------
--------------------------------------------------------

Statistics
--------------------------------------------------------
Medium framerate: 59.966681
--------------------------------------------------------

User Exit
--------------------------------------------------------
--------------------------------------------------------

Exiting Scene Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Input Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Sound Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Graphics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Resources Module
--------------------------------------------------------
Done with tilesets
Done with fonts
Done with scripts
Done with particles
Done with sounds
Done with meshes
Done with materials
Done with Gpu programs
Done with images
Destroyed all textures
Done with sound entities
Done with animations
All resources deleted
--------------------------------------------------------

Exiting Physics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting System Module
--------------------------------------------------------
--------------------------------------------------------

- Deleting lowlevel stuff.
Physics
Sound
Input
Resources
System
Graphics
HPL Exit was successful!
Deleting ATI shader to 0
03-15-2007, 01:34 PM
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gamgam2 Offline
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#20
Solved: 6 Years, 7 Months ago RE: Weird problem

Make sure you run a virus check or something also, don't know if that could be a problem or not.

Sometimes, if you look carefully at a wall for a few minutes, you'll realize you wasted some time.  It's true.
03-15-2007, 11:36 PM
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