Prison Cells - 7
This part (including the introduction to the game) made me really nervous. The fact that it had the same atmosphere as The Dark Descent gave chills to my spine. The monster appearance was unexpected, and freaked me out. I pity the guy i killed on my first playthrough.
Narrow Tunnels - 7
Narrow. Small. Limited. And the monster screaming when you slowly go through here made me really stressed. Didn't even look back, just moved straight on.
Library - 4
This one was clearly alot more chill. The monster replica statues made me sweat a little, but wasn't a huge deal. The slam on the door in the room at the back made me run
(and hide)
Potato Room - 9
Gaaah. Once the torch went out i hid in one of the corners and tried desperatly to dodge the Grunt who patrolled endlessly. Once i lost patience i made a Leeroy and prayed. The Grunt noticed me and chased me, but i was luck on the running and made it out
A total heart raiser!
Sewers - 10
Obviously the scariest part of the expansion. The fact that you have a limited amount of time to turn those wheels before Mr. Grunt comes and pats your back, made it hellish
The music, with the Grunt slamming on the door together with me running with that cogwheel and turning those wheels... It was a long time ago i experienced that kind of stressful horror. Which i find a beauty in, takes me back to Silent Hill 2
"I was weak. That's why I needed you. I needed someone to punish me for my sins. But that's all over now. I know the truth. Now it's time to end this."