nemesis567 
 
 
		
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A question about the next game 
			 
			
				Is the next frictional games release being developed in HPL or other engine?
			 
			
			
 
 Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it. 
 
			
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	| 05-25-2011, 09:01 PM  | 
	
		
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		Tanshaydar 
 
 
		
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	| 05-25-2011, 09:12 PM  | 
	
		
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		nemesis567 
 
 
		
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RE: A question about the next game 
			 
			
				I hope that engine has more features, since HPL2 is a bit low on them.
			 
			
			
 
 Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it. 
 
			
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	| 05-25-2011, 09:45 PM  | 
	
		
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		KavazovAngel 
 
 
		
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RE: A question about the next game 
			 
			
				What I'd like to see is proper packaging for the next game, where each part (textures, meshes, animations, sounds) is kept in a single file. And not 13xxx files like with Penumbra Collection, for example.   
			 
			
			
			
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	| 05-26-2011, 12:24 AM  | 
	
		
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		Clord 
 
 
		
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RE: A question about the next game 
			 
			
				 (05-26-2011, 12:24 AM)KavazovAngel Wrote:  What I'd like to see is proper packaging for the next game, where each part (textures, meshes, animations, sounds) is kept in a single file. And not 13xxx files like with Penumbra Collection, for example.   
It is because they wanted to make game easily moddable and game's Level Editor would need to be re-designed.
			  
			
			
			
				
(This post was last modified: 05-26-2011, 11:05 AM by Clord.)
 
				
			 
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	| 05-26-2011, 11:05 AM  | 
	
		
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		nemesis567 
 
 
		
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RE: A question about the next game 
			 
			
				This engine as said before is missing lots of features and is very limited in every way. It can complete the function it was designed for and nothing else.
			 
			
			
 
 Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it. 
 
			
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	| 05-26-2011, 01:49 PM  | 
	
		
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		jens 
 
 
		
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RE: A question about the next game 
			 
			
				We are not selling the engine so it would be a stupid approach to make an engine that does a lot of stuff we have no use for in the games we make. If you for some reason are looking for an engine with "features" (or crap if you so like) there are plenty to choose from   
			 
			
			
			
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	| 05-26-2011, 02:11 PM  | 
	
		
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		KavazovAngel 
 
 
		
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RE: A question about the next game 
			 
			
				 (05-26-2011, 11:05 AM)Clord Wrote:  It is because they wanted to make game easily moddable and game's Level Editor would need to be re-designed. 
Yea, I understand. It would require some more work, but it can be done.   
			 
			
			
			
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	| 05-28-2011, 01:35 PM  | 
	
		
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		Tottel 
 
 
		
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RE: A question about the next game 
			 
			
				Besides. The engine does the job, doesn't it?  
I think the Frictional games are proof of that.   
			 
			
			
			
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	| 05-28-2011, 03:50 PM  | 
	
		
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		nemesis567 
 
 
		
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RE: A question about the next game 
			 
			
				Yes, but you can't say that your engine isn't missing some essencials, such as cinematics and AI behaviors and improved NPC control. So, I've got to say that your engine is missing some crap to use your words, not that it has ever been a problem, but it might improve the gaming experience. I can't say neither that you've done a bad job since what happened is the opposite. Still it can do what it was made for and it is still under development. Anyways, you've made a very good job untill now and I believe you'll improve it with time. But my question was answered anyways.
			 
			
			
 
 Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it. 
 
			
				
(This post was last modified: 05-28-2011, 04:40 PM by nemesis567.)
 
				
			 
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	| 05-28-2011, 04:34 PM  | 
	
		
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