Cursed Lemon
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What's the reason? For the darkness, I mean...
What IS the reason for the darkness in the Refinery?
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05-26-2011, 09:09 PM |
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Hunter of Shadows
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RE: What's the reason? For the darkness, I mean...
(05-26-2011, 09:09 PM)Cursed Lemon Wrote: What IS the reason for the darkness in the Refinery?
No clue, I don't think we're ever told, I merely surmised that there were things down there at the time that Alexander didn't want Daniel to see
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05-26-2011, 09:28 PM |
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Serena
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RE: What's the reason? For the darkness, I mean...
I got the impression he was implying a reference to the Shadow. Just sounds like subtle storytelling to me. For practicality purposes, keeping a wine cellar dark would extend the life of your stores. Daniel's statement was in my opinion, just as much related to the Shadow as it was the actual darkness of the corridors. A very subtle pun...
(This post was last modified: 05-27-2011, 03:02 AM by Serena.)
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05-27-2011, 02:33 AM |
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FrozenStar
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RE: What's the reason? For the darkness, I mean...
I think it was more of a fair warning. This is where you encounter the first monster, right?
As you get the flashback talk at the beginning and once you reach the end to the first big chamber, you see a monster walking by the door in the next room.
So it's a warning to keep the lantern off so the monster doesn't see you in my opinion.
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05-27-2011, 07:58 PM |
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Sennep
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RE: What's the reason? For the darkness, I mean...
But i am pretty sure the monster can't see you. It just walks away and vanish.
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05-27-2011, 08:09 PM |
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Cursed Lemon
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RE: What's the reason? For the darkness, I mean...
(05-27-2011, 07:58 PM)FrozenStar Wrote: I think it was more of a fair warning. This is where you encounter the first monster, right?
As you get the flashback talk at the beginning and once you reach the end to the first big chamber, you see a monster walking by the door in the next room.
So it's a warning to keep the lantern off so the monster doesn't see you in my opinion.
Aren't the monsters servants of Alexander, though?
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05-27-2011, 08:16 PM |
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Frost
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RE: What's the reason? For the darkness, I mean...
(05-27-2011, 08:09 PM)Sennep Wrote: But i am pretty sure the monster can't see you. It just walks away and vanish.
If you run right up to it, it will certainly see you. And kill you.
And yes, they are Alexander's servants.
As for the darkness, I don't think there is a real reason explained in-game. I think it's just to creep the player out.
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05-27-2011, 08:24 PM |
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Apjjm
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RE: What's the reason? For the darkness, I mean...
(05-27-2011, 08:24 PM)Frost Wrote: (05-27-2011, 08:09 PM)Sennep Wrote: But i am pretty sure the monster can't see you. It just walks away and vanish. If you run right up to it, it will certainly see you. And kill you.
This i can confirm:
http://www.youtube.com/watch?v=T326-xWrqqE&t=245
The discussion about the darkness is most likely just a device to draw your attention to it. This is probably a balance of scaring with the darkness and reminding the player to light stuff up with the speech - similar to the note in storage. An in-game explanation as to why the room needs to be kept that dark doesn't really jump out straight away - perhaps it was a rather busy area for Alexander's servants, which tended to keep out of view of Daniel.
(This post was last modified: 05-28-2011, 03:16 AM by Apjjm.)
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05-28-2011, 03:08 AM |
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Skandis
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RE: What's the reason? For the darkness, I mean...
From a gameplay perspective:
From a storyline perspective:
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05-28-2011, 04:59 AM |
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gandalf91
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RE: What's the reason? For the darkness, I mean...
(05-28-2011, 04:59 AM)Skandis Wrote: From a gameplay perspective:
Wrong. It is the third (or fourth depending on how you play) monster you encounter and it can and will attack you if you get too close.
I do like your explanation as it pertains to the storyline though.
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05-29-2011, 05:26 PM |
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