| Script crashing 
 
				Whenever I load my map, i get a crash message. the message says:main (21,1) :ERR :Expected expression value
 main (27,1) :ERR :Expected expression value
 here's the script:
 void OnStart()
 {
 AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_1", 0.0f, "");
 AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_3", 0.0f, "");
 AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_6", 0.0f, "");
 AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_7", 4.0f, "");
 AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_8", 0.0f, "");
 AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_9", 0.0f, "");
 AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_10", 0.0f, "");
 AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_11", 2.0f, "");
 AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_12", 0.0f, "");
 AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_13", 0.0f, "");
 AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_14", 0.0f, "");
 AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_15", 2.0f, "");
 AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_16", 0.0f, "");
 AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_17", 2.0f, "");
 AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_18", 0.0f, "");
 AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_19", 0.0f, "");
 AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_20", 0.0f, "");
 AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_21", 2.0f, "");
 AddEntityCollideCallback("Player", "AreaActivateGrunt", "Func01", true, 1);
 AddEntityCollideCallback("servant_grunt_1", "AreaDisableGrunt", "Func02", false, 1);
 PlayMusic("00_creak.ogg", true, 1.0f, 0, 0, true);
 }
 void Func01(string &in asParent, string &in asChild, int alState)
 {
 if (HasItem("lantern_1") == true)
 {
 SetEntityActive("servant_grunt_1", true);
 }
 }
 void Func02(string &in asParent, string &in asChild, int alState)
 {
 SetEntityActive("servant_grunt_1", false);
 }
 what am i doing wrong?
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