Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 20 Vote(s) - 3.6 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Work in progress Envy the Dead
plutomaniac Offline
Super Moderator

Posts: 6,368
Threads: 45
Joined: May 2011
Reputation: 183
RE: Unbirth - Envy the Dead

sound effects? Well, the default ones from objects, entities, materials etc as well as some from Amnesia and Penumbra. In the teaser I used certain sound effects like player scared, sound when openig flash lite, wind etc...
07-13-2011, 01:53 PM
Find
plutomaniac Offline
Super Moderator

Posts: 6,368
Threads: 45
Joined: May 2011
Reputation: 183
RE: Unbirth - Envy the Dead

A small update guys, this is a bathroom(not yet completed):

[Image: amnesia2011071500024991.th.jpg]

I resumed the mod today after some days because of hardware problems. Hope you like it! Penumbra for the rescue again of course! Smile

(View in full size: http://img163.imageshack.us/img163/2289/...024991.jpg )

If you like, vote! It is a nice feature that forums have but only few use it...
(This post was last modified: 07-14-2011, 10:11 PM by plutomaniac.)
07-14-2011, 10:08 PM
Find
HumiliatioN Offline
Posting Freak

Posts: 1,179
Threads: 64
Joined: Dec 2010
Reputation: 18
RE: Unbirth - Envy the Dead

(07-14-2011, 10:08 PM)plutomaniac Wrote: A small update guys, this is a bathroom(not yet completed):

[Image: amnesia2011071500024991.th.jpg]

I resumed the mod today after some days because of hardware problems. Hope you like it! Penumbra for the rescue again of course! Smile

(View in full size: http://img163.imageshack.us/img163/2289/...024991.jpg )

If you like, vote! It is a nice feature that forums have but only few use it...

Very nice but this mod is coming slowly... I know its taking time but can you make progress come any faster? Wink

“Life is a game, play it”
07-15-2011, 02:11 AM
Find
plutomaniac Offline
Super Moderator

Posts: 6,368
Threads: 45
Joined: May 2011
Reputation: 183
RE: Unbirth - Envy the Dead

Thank you HumiliatioN. Unfortunately...I don't think so. If you have played the old alpha Unbirth you will notice that it is big and because of its nature all those models are hard to be converted and etc... Actually, not hard but time wasting.

Well, for like 10 months I will be very busy and so the project will be slow. Sorry about that guys. My main chance to really give it a small boost is now and August. Afterwards and for 10 months as I said...lot's of things to do. Don't worry though, it will not get abandoned as I kept saying a month ago.
(This post was last modified: 07-16-2011, 02:52 PM by plutomaniac.)
07-15-2011, 10:26 AM
Find
Tenno Offline
Senior Member

Posts: 293
Threads: 0
Joined: May 2011
Reputation: 7
RE: Unbirth - Envy the Dead

(07-15-2011, 10:26 AM)plutomaniac Wrote: Thank you HumiliatioN. Unfortunately...I don't think so. If you have played the old alpha Unbirth you will notice that it is big and because of its nature all those models are hard to be converted and etc... Actually, not hard but time wasting.

Well, for like 10 months I will be very busy and so the project project will be slow. Sorry about that guys. My main chance to really give it a small boost is now and August. Afterwards and for 10 months as I said...lot's of things to do. Don't worry though, it will not get abandoned as I kept saying a month ago.

No problem at all, you take your time, do not rush a project of this magnitude Smile


[Image: 29069he.gif]
07-16-2011, 02:45 PM
Find
plutomaniac Offline
Super Moderator

Posts: 6,368
Threads: 45
Joined: May 2011
Reputation: 183
RE: Unbirth - Envy the Dead

Thank you for the support Tenno, I really appreciate it.

Updates:

1) Unbirth is now on ModDB. Some new pictures are there now as well as the already released early teaser. Check it out please and if you like it, support it the best way you know and can! Smile

2) I simplified this topic a lot and made it easier to read. Also added ModDB links and updated the picture and status. Take a look!

[Image: bedroomg.jpg]

Unbirth - Envy the Dead: ModDB Page -- > AUTHORIZED!
(This post was last modified: 07-17-2011, 11:29 AM by plutomaniac.)
07-16-2011, 03:26 PM
Find
plutomaniac Offline
Super Moderator

Posts: 6,368
Threads: 45
Joined: May 2011
Reputation: 183
RE: Unbirth - Envy the Dead

Today I started the 3rd map and just for fun I made this:

http://www.moddb.com/mods/unbirth-envy-t...y#imagebox

Update: I released a small enemy pack I made for Unbirth, the dog and infected from Penumbra. You can see more and download the files from here:

http://www.moddb.com/mods/unbirth-envy-t...to-amnesia

or

http://www.frictionalgames.com/forum/thread-9251.html
(This post was last modified: 07-19-2011, 08:16 PM by plutomaniac.)
07-18-2011, 06:27 PM
Find
plutomaniac Offline
Super Moderator

Posts: 6,368
Threads: 45
Joined: May 2011
Reputation: 183
Infected+Dog from Penumbra to Amnesia (Unbirth - EtD)

Hello to everyone,

This is a pack with Infected+Dog from Penumbra to Amnesia by me for all the Frictional Games players/moders/members/funs! Read the full changelog, a small description, some notes and the installation procedure below.

[Image: infected-dog_preview.jpg]

Changelog:

--------------------
Installation:
--------------------


Copy and paste at a clean installation of Amnesia. Nothing should be overwritten normally.

--------------------
Dog:
--------------------


***REMADE BASED ON EVERLONE'S RELEASE AND ALL THE ORIGINAL PENUMBRA FILES***

1) Opened all animations, working or not, as well as main model with ModelEditor and re-exported the .dae, .ent, .anm and .msh files.
2) Renamed all .dae animation files to .dae_ANIM and deleted all .ent files from Animation folder that caused the LevelEditor to crash.
3) Removed unused, useless, corrupted .dae, .ent, .jpg as well as some audio files.
4) Opened ModelEditor and added all animations based on the Grunt ones, otherwise the model would crash.
5) Changed the Run animation speed which was too low making the model run slowly.
6) Found out that the dog files MUST be at folder redist/entities/enemy/dog/dog folder (dog folder twise, otherwise it crashes)
7) Added more sound effects and related music for the dog and updated the included .snt files for audio.
8) Added sounds and music to the model using the ModelEditor and tried to improve timings at every animation.
9) Added ambiance & attack music taken from Penumbra
10) Tested the dog multiple times, it is ready and fully functional.

Notice: The model files of the dog MUST be put at folder: "redist/entities/enemy/dog/dog".

--------------------
Infected:
--------------------


***REMADE BASED ON EVERLONE'S RELEASE, ONLY A SMALL CHANGE WAS MADE***

1) Changed the Run animation speed which was too low making the model run slowly.
2) Tested infected multiple times, it is ready and fully functional(no, it is not possible to add a weapon).

Download:

You can download this addon from the Unbirth moddb page at the link below:

Unbirth Infected+Dog from Penumbra to Amnesia --> AUTHORIZED

***Thank you Everlone for all your previous work***
(This post was last modified: 07-21-2011, 01:00 AM by plutomaniac.)
07-19-2011, 08:08 PM
Find
xtron Offline
Senior Member

Posts: 402
Threads: 37
Joined: May 2011
Reputation: 2
RE: Infected+Dog from Penumbra to Amnesia (Unbirth - EtD)

wow!. great job man! Big Grin Thank you so much! <3

[Image: 44917299.jpg]Dubstep <3
07-19-2011, 11:21 PM
Find
plutomaniac Offline
Super Moderator

Posts: 6,368
Threads: 45
Joined: May 2011
Reputation: 183
RE: Infected+Dog from Penumbra to Amnesia (Unbirth - EtD)

thank you but most of all, have fun with them! Smile
07-20-2011, 03:02 AM
Find




Users browsing this thread: 21 Guest(s)