@tanshaydar :
ok so I need to manage then in the Engine , yeah great (ironic voice)
I think that I'm doing this later ^^,
Add Network Module to HPL1 will be easier
what the frak !!!!
4th person camera,
you will be able to travel in time during the game, to anticipate (bad word I Think, i'm FR ^^) enemy action
maybe it goes very fun
PS : I confused 4th person and 4th dimension.
(This post was last modified: 06-28-2011, 05:05 PM by Talus.)
2nd person... ur controlling the camera man while playing the character? or is it simply watching the character do the stuff he's supposed to? if so all modern shooters seem to be 2nd person...
(06-28-2011, 05:02 PM)Talus Wrote: @tanshaydar :
ok so I need to manage then in the Engine , yeah great (ironic voice)
I think that I'm doing this later ^^,
Add Network Module to HPL1 will be easier
Well, if you are keen on developing some thing into HPL1, I'm interested to see what you can do